Consolidate bot runtime on Minecraft 26.3

This commit is contained in:
Tanner
2026-11-04 03:05:23 +00:00
parent b6f7ce9948
commit f7f58f5d07
15 changed files with 706 additions and 537 deletions
+64 -10
View File
@@ -35,12 +35,15 @@ class GatherCropStates:
blocks.MATURE_BEETROOT_ID,
]
for crop in w.find_blocks_3d(p, mature_crops, 50, 20, True):
candidates = w.find_blocks_indexed(p, mature_crops, 50)
for crop in candidates:
if crop not in self.bad_crops:
break
else: # for
print('No good crops left, aborting.')
self.state = self.cleanup
print('No good crops left; retrying after a short wait.')
self.retry_after = time.monotonic() + 15.0
self.state = self.wait_for_crops
return
print('Found crop:', crop)
@@ -48,6 +51,10 @@ class GatherCropStates:
self.type_id = w.block_at(*crop)
self.state = self.nav_to_crop
def wait_for_crops(self):
if time.monotonic() >= self.retry_after:
self.state = self.find_new_crop
def nav_to_crop(self):
w = self.g.world
p = utils.pint(self.g.pos)
@@ -71,8 +78,34 @@ class GatherCropStates:
self.state = self.break_crop
def break_crop(self):
self.g.game.break_block(self.crop)
self.state = self.select_seed
print('Requesting crop break at {}: block={}, mode={}, held={}'.format(
self.crop, self.g.world.block_at(*self.crop),
self.g.get('game_mode'), self.g.get('holding')))
if self.g.game.break_block(self.crop):
print('Started breaking crop {} (state {})'.format(
self.crop, self.type_id))
self.break_deadline = time.time() + 5.0
self.state = self.wait_break
else:
print('Break request skipped; current block is',
self.g.world.block_at(*self.crop))
self.bad_crops.append(self.crop)
self.state = self.find_new_crop
def wait_break(self):
current_state = self.g.world.block_at(*self.crop)
if current_state != self.type_id:
print('Crop break confirmed at {}: {} -> {}'.format(
self.crop, self.type_id, current_state))
self.seed_deadline = time.monotonic() + 8.0
self.seed_wait_logged = False
self.state = self.select_seed
elif time.time() > self.break_deadline:
print('Crop break timed out at {}: expected state {}, server still has {}'.format(
self.crop, self.type_id, current_state))
print('Crop did not break; blacklisting', self.crop)
self.bad_crops.append(self.crop)
self.state = self.find_new_crop
def select_seed(self):
p = utils.pint(self.g.pos)
@@ -86,9 +119,19 @@ class GatherCropStates:
self.target_seed = crop_seeds[self.type_id]
if self.g.game.select_item([self.target_seed]):
self.seed_deadline = None
self.state = self.wait_select
else:
print('Havent picked up seed yet')
if (self.seed_deadline is not None and
time.monotonic() > self.seed_deadline):
print('No seed collected for crop; skipping', self.crop)
self.bad_crops.append(self.crop)
self.seed_deadline = None
self.state = self.find_new_crop
elif not getattr(self, 'seed_wait_logged', False):
print('Waiting for crop seed {} in inventory/hotbar'.format(
self.target_seed))
self.seed_wait_logged = True
return
def wait_select(self):
@@ -98,17 +141,25 @@ class GatherCropStates:
self.state = self.place_crop
def place_crop(self):
p = utils.pint(self.g.pos)
p = utils.padd(self.crop, path.BLOCK_BELOW)
self.place_deadline = time.time() + 3.0
self.g.game.place_block(p, BlockFace.TOP)
print('Placed crop')
self.state = self.wait_place
def wait_place(self):
w = self.g.world
if w.block_at(*self.crop) == blocks.AIR:
return
else:
current_state = w.block_at(*self.crop)
crop_name = blocks.BLOCKS.get(self.type_id)
replanted = (current_state not in (None, blocks.AIR) and
blocks.BLOCKS.get(current_state) == crop_name and
current_state != self.type_id)
if replanted:
self.state = self.cleanup
elif time.time() > getattr(self, 'place_deadline', 0):
print('Crop did not replant; blacklisting', self.crop)
self.bad_crops.append(self.crop)
self.state = self.find_new_crop
def cleanup(self):
self.g.look_at = None
@@ -125,6 +176,9 @@ class GatherCropStates:
self.crop = None
self.type_id = None
self.target_seed = None
self.seed_deadline = None
self.seed_wait_logged = False
self.retry_after = 0.0
self.bad_crops = []
def run(self):