Add info about caching items
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![a single trapped chest with three normal double chests under it](media/cache_items.png)
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![a single trapped chest with three normal double chests under it](media/cache_items.png)
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Mosfet will automatically dump items into the closest trapped chest once his
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inventory gets full enough. Normally this is when the number of used inventory
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slots is >= 27.
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If Mosfet can't find a trapped chest nearby, he will place down a normal chest
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if he has one in his inventory. Then he will store the items in it.
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Mosfet won't cache items related to his current job. For example, if he's
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farming wood, he will keep axes, beds, chests, and food.
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### Advanced Details
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The global `g.minimum_cache_slots` in `bot.py` controls the minimum amount of
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used slots needed to trigger item caching.
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In `jobs.py`, each job calls `items.set_wanted()` and `items.set_needed()` to
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control which items Mosfet shouldn't cache. No items in the "needed" list will
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be cached and all items in the "wanted" list—except for one stack of each—will
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be cached. The "needed" list is meant for essentials like tools, food, and beds,
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while the "wanted" list is for stuff that's good to have a stack of like seeds
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and saplings.
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