Port wood gathering and fix 26.3 swing animation

This commit is contained in:
Tanner
2026-11-05 15:26:55 +00:00
parent 659fa49ea1
commit b71774b9aa
9 changed files with 208 additions and 33 deletions
+82
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import unittest
from munch import Munch
from mosfet.commands import Commands
from mosfet.info import blocks, items
from mosfet.job import JobStates
from mosfet.world import World
class FakeChunks:
def __init__(self, states):
self.states = states
self.index = {}
def get_block_at(self, x, y, z):
return self.states.get((x, y, z), blocks.AIR)
class GatherWoodPortTests(unittest.TestCase):
def test_log_states_are_indexed_for_modern_chunk_search(self):
self.assertTrue(blocks.LOG_IDS)
self.assertTrue(blocks.LOG_IDS.issubset(blocks.INDEXED_IDS))
def test_tree_search_finds_indexed_26_3_log_states(self):
oak_log = blocks.MCD_BLOCKS['oak_log']['minStateId']
oak_leaves = blocks.MCD_BLOCKS['oak_leaves']['minStateId']
stone = blocks.MCD_BLOCKS['stone']['minStateId']
states = {
(0, 63, 0): stone,
(0, 64, 0): oak_log,
(0, 65, 0): oak_log,
(0, 66, 0): oak_log,
(1, 66, 0): oak_leaves,
}
chunks = FakeChunks(states)
chunks.index[oak_log] = {
(0, 64, 0), (0, 65, 0), (0, 66, 0),
}
world = World(Munch(chunks=chunks))
self.assertEqual(list(world.find_trees((0, 64, 0), 10)),
[(0, 64, 0)])
def test_gather_wood_job_keeps_existing_machine_sequence(self):
job = JobStates(Munch())
self.assertIsNotNone(job.gather_wood_states)
self.assertEqual(job.gather_wood(), [
job.gather_wood_states,
job.sleep_with_bed_states,
job.eat_food_states,
job.cache_items_states,
])
job.gather_wood_states.state = job.gather_wood_states.find_new_tree
job.stop()
self.assertIs(job.gather_wood_states.state.__func__,
job.gather_wood_states.idle.__func__)
def test_gather_wood_command_is_enabled_but_farm_wood_is_not(self):
class FakeChat:
def __init__(self):
self.sent = []
def set_handler(self, handler):
self.handler = handler
def send(self, message):
self.sent.append(message)
job = JobStates(Munch())
chat = FakeChat()
g = Munch(name='mosfet1', chat=chat, job=job,
inv={0: Munch(item_id=next(iter(items.BED_IDS)))})
Commands(g).handle_chat(('CHAT', 'tester', 'tester: 1gather wood'))
self.assertEqual(chat.sent, ['ok'])
self.assertIs(job.state.__func__, job.gather_wood.__func__)
chat.sent.clear()
Commands(g).handle_chat(('CHAT', 'tester', 'tester: 1farm wood'))
self.assertEqual(chat.sent, ['not migrated to Minecraft 26.3 yet'])
if __name__ == '__main__':
unittest.main()