Fix missing sapling report in tree planting
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@@ -45,8 +45,8 @@ class PlantTreeStates:
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self.state = self.cleanup
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return
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sapling_type = items.get_name(sapling_item)
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if self.g.game.select_item([sapling_item]):
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sapling_type = items.get_name(sapling_item)
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self.g.look_at = utils.padd(p, path.BLOCK_BELOW)
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self.state = self.wait_select
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self.wait_time = 1
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