Aim crop farmers at targets with pitch limit

This commit is contained in:
Tanner
2026-11-07 17:35:32 +00:00
parent 95f4aa4821
commit a019b54396
6 changed files with 89 additions and 37 deletions
+12 -13
View File
@@ -57,26 +57,25 @@ PITCH_ANGLE_DIR = vector.Vector3D((0, 1, 0))
YAW_ANGLE_DIR = vector.Vector3D((0, 0, -1)) YAW_ANGLE_DIR = vector.Vector3D((0, 0, -1))
YAW_ANGLE_REF = vector.Vector3D((0, 1, 0)) YAW_ANGLE_REF = vector.Vector3D((0, 1, 0))
YAW_LOOK_AHEAD = 4 YAW_LOOK_AHEAD = 4
FARMING_PITCH = 45.0 PLAYER_EYE_HEIGHT = 1.62
MAX_DOWNWARD_PITCH = 45.0
def pitch_lock_for_job(job_state): def look_direction_from_eye(position, target):
state = getattr(job_state, 'state', None) if job_state else None eye = vector.Point3D((position.x, position.y + PLAYER_EYE_HEIGHT,
return (FARMING_PITCH position.z))
if getattr(state, '__name__', None) in ('farm_crop', 'farm_wart') return eye - target
else None)
def update_pitch(g, look_at_d, fixed_pitch=None): def update_pitch(g, look_at_d):
if fixed_pitch is not None: if look_at_d is None:
target_pitch = fixed_pitch
elif look_at_d is None:
target_pitch = 0.0 target_pitch = 0.0
elif look_at_d.length() > 0.6: elif look_at_d.length() > 0.6:
target_pitch = look_at_d.normalized().angleDeg(PITCH_ANGLE_DIR) target_pitch = look_at_d.normalized().angleDeg(PITCH_ANGLE_DIR)
target_pitch = (target_pitch - 90) * -1 target_pitch = (target_pitch - 90) * -1
else: else:
return return
target_pitch = min(target_pitch, MAX_DOWNWARD_PITCH)
g.pitch += utils.cap(target_pitch - g.pitch, 10) g.pitch += utils.cap(target_pitch - g.pitch, 10)
@@ -239,12 +238,12 @@ def tick(global_state):
else: else:
look_at = None look_at = None
pitch_lock = pitch_lock_for_job(g.get('job'))
if look_at: if look_at:
look_at.x += 0.5 look_at.x += 0.5
look_at.y += 0.5
look_at.z += 0.5 look_at.z += 0.5
look_at_d = p - look_at look_at_d = p - look_at
update_pitch(g, look_at_d, pitch_lock) update_pitch(g, look_direction_from_eye(p, look_at))
# remove vertical component for yaw calculation # remove vertical component for yaw calculation
look_at_d.y = 0 look_at_d.y = 0
@@ -255,7 +254,7 @@ def tick(global_state):
target_yaw_d = (target_yaw_d + 180) % 360 - 180 target_yaw_d = (target_yaw_d + 180) % 360 - 180
g.yaw += utils.cap(target_yaw_d, 30) g.yaw += utils.cap(target_yaw_d, 30)
else: else:
update_pitch(g, None, pitch_lock) update_pitch(g, None)
from minecraft.networking.modern import ( from minecraft.networking.modern import (
ClientTickEnd, PlayerPositionRotation, ClientTickEnd, PlayerPositionRotation,
+1 -1
View File
@@ -129,7 +129,7 @@ class GatherCropStates:
if navpath: if navpath:
print('Going to crop', self.crop) print('Going to crop', self.crop)
self.g.path = navpath self.g.path = navpath
self.g.look_at = utils.padd(self.crop, path.BLOCK_BELOW) self.g.look_at = self.crop
self.state = self.going_to_crop self.state = self.going_to_crop
else: else:
print('Cant get to it, blacklisting') print('Cant get to it, blacklisting')
+1 -1
View File
@@ -51,7 +51,7 @@ class GatherWartStates:
if navpath: if navpath:
print('Going to wart', self.wart) print('Going to wart', self.wart)
self.g.path = navpath self.g.path = navpath
self.g.look_at = utils.padd(self.wart, path.BLOCK_BELOW) self.g.look_at = self.wart
self.state = self.going_to_wart self.state = self.going_to_wart
else: else:
print('Cant get to it, blacklisting') print('Cant get to it, blacklisting')
+17
View File
@@ -6,6 +6,23 @@ from mosfet.jobs.gather_crop import GatherCropStates
class CropBatchTests(unittest.TestCase): class CropBatchTests(unittest.TestCase):
def test_navigation_looks_at_the_crop_target(self):
crop = (5, 64, 8)
class FakeWorld:
@staticmethod
def path_to_place(_start, _target):
return [(1, 64, 1), crop]
g = Munch(world=FakeWorld(), pos=(1, 64, 1), path=[], look_at=None)
state = GatherCropStates(g)
state.crop = crop
state.nav_to_crop()
self.assertEqual(g.look_at, crop)
self.assertEqual(g.path[-1], crop)
def test_gather_crop_finishes_after_sixteen_successful_replants(self): def test_gather_crop_finishes_after_sixteen_successful_replants(self):
unripe_wheat = blocks.MCD_BLOCKS['wheat']['minStateId'] unripe_wheat = blocks.MCD_BLOCKS['wheat']['minStateId']
mature_wheat = blocks.MATURE_WHEAT_ID mature_wheat = blocks.MATURE_WHEAT_ID
+41 -22
View File
@@ -2,37 +2,56 @@ import unittest
from munch import Munch from munch import Munch
from mosfet.bot import FARMING_PITCH, pitch_lock_for_job, update_pitch from mosfet.bot import look_direction_from_eye, update_pitch
from mosfet.vector import Point3D
class LookDirection:
def __init__(self, angle):
self.angle = angle
def length(self):
return 2.0
def normalized(self):
return self
def angleDeg(self, _direction):
return self.angle
class TestFarmingPitch(unittest.TestCase): class TestFarmingPitch(unittest.TestCase):
def test_crop_and_wart_farming_lock_pitch(self): def test_aiming_at_a_same_level_crop_uses_eye_height_and_looks_down(self):
def farm_crop(): player = Point3D((0.5, 64.0, 0.5))
pass crop_center = Point3D((1.5, 64.5, 1.5))
direction = look_direction_from_eye(player, crop_center)
def farm_wart(): self.assertGreater(direction.y, 0)
pass
def sleep():
pass
self.assertEqual(
pitch_lock_for_job(Munch(state=farm_crop)), FARMING_PITCH)
self.assertEqual(
pitch_lock_for_job(Munch(state=farm_wart)), FARMING_PITCH)
self.assertIsNone(pitch_lock_for_job(Munch(state=sleep)))
self.assertIsNone(pitch_lock_for_job(None))
def test_pitch_is_held_at_45_despite_look_target_changes(self):
state = Munch(pitch=0.0) state = Munch(pitch=0.0)
for _ in range(5): update_pitch(state, direction)
update_pitch(state, object(), FARMING_PITCH) self.assertGreater(state.pitch, 0.0)
def test_pitch_never_looks_more_than_45_degrees_down(self):
state = Munch(pitch=0.0)
directly_below = LookDirection(0.0)
for _ in range(8):
update_pitch(state, directly_below)
self.assertEqual(state.pitch, 45.0) self.assertEqual(state.pitch, 45.0)
# Without the farming lock, ordinary look behavior is restored. def test_pitch_tracks_look_target_instead_of_a_fixed_farming_angle(self):
update_pitch(state, None) state = Munch(pitch=0.0)
direction_to_crop = LookDirection(45.0)
for _ in range(5):
update_pitch(state, direction_to_crop)
self.assertEqual(state.pitch, 45.0)
# Looking level at another target pulls the pitch back toward zero.
update_pitch(state, LookDirection(90.0))
self.assertEqual(state.pitch, 35.0) self.assertEqual(state.pitch, 35.0)
update_pitch(state, None)
self.assertEqual(state.pitch, 25.0)
if __name__ == '__main__': if __name__ == '__main__':
unittest.main() unittest.main()
+17
View File
@@ -120,6 +120,23 @@ class GatherWartTests(unittest.TestCase):
state.wait_place() state.wait_place()
self.assertIs(state.state.__func__, state.cleanup.__func__) self.assertIs(state.state.__func__, state.cleanup.__func__)
def test_navigation_looks_at_the_wart_target(self):
position = (5, 64, 8)
class FakeWorld:
@staticmethod
def path_to_place(_start, _target):
return [(1, 64, 1), position]
g = Munch(world=FakeWorld(), pos=(1, 64, 1), path=[], look_at=None)
state = GatherWartStates(g)
state.wart = position
state.nav_to_wart()
self.assertEqual(g.look_at, position)
self.assertEqual(g.path[-1], position)
def test_unreachable_wart_is_blacklisted_without_undefined_variable(self): def test_unreachable_wart_is_blacklisted_without_undefined_variable(self):
position = (5, 64, 8) position = (5, 64, 8)