Update ChunkDataPacket to 1.16.2
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@ -6,7 +6,7 @@ from minecraft.networking.types import (
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multi_attribute_alias, Vector, UnsignedLong
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)
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from ....types import nbt
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from ....types.nbt import Nbt
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class ChunkDataPacket(Packet):
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id = 0x20
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@ -14,7 +14,6 @@ class ChunkDataPacket(Packet):
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fields = 'x', 'bit_mask_y', 'z', 'full_chunk'
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def read(self, file_object):
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print('reading chunk')
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self.x = Integer.read(file_object)
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self.z = Integer.read(file_object)
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self.full_chunk = Boolean.read(file_object)
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@ -24,13 +23,13 @@ class ChunkDataPacket(Packet):
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if self.full_chunk:
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biomes_length = VarInt.read(file_object)
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for i in range(biomes_length):
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self.biomes.append(Integer.read(file_object))
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self.biomes.append(VarInt.read(file_object))
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size = VarInt.read(file_object)
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self.data = file_object.read(size)
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size_entities = VarInt.read(file_object)
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self.entities = []
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for i in range(size_entities):
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self.entities.append(Nbt.read(file_object))
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#for i in range(size_entities):
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# self.entities.append(Nbt.read(file_object))
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self.decode_chunk_data()
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@ -101,13 +100,11 @@ class Chunk:
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self.blocks = []
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mask = (1 << self.bpb)-1
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bits_used = int(64 / self.bpb) * self.bpb
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for i in range(4096):
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l1 = int((i*self.bpb)/64)
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offset = (i*self.bpb)%64
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l2 = int(((i+1)*self.bpb-1)/64)
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l1 = int((i*self.bpb)/bits_used)
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offset = (i*self.bpb)%bits_used
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n = longs[l1] >> offset
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if l2>l1:
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n |= longs[l2] << (64-offset)
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n &= mask
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if self.palette:
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n = self.palette[n]
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