Get hot reloading working again
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@@ -34,6 +34,9 @@ $ SERVER=127.0.0.1 python mosfet.py
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`mosfet.py` defaults to that server, player name `mosfet1`, and the current
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AuthMe password. Override `SERVER`, `PORT`, `PLAYER_NAME`, or `GAME_PASSWORD`
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through environment variables as needed. Microsoft authentication is not used.
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Python edits under `mosfet/` are hot-reloaded in place; the player connection is
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kept alive. Edits to connection/bootstrap files are reported as deferred until
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the next manual start, rather than triggering an automatic reconnect.
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The 26.3 client now handles AuthMe, chat commands, chunk/world-state caching,
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modern block/item/entity data, entity tracking, read-only inventory/component
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