Port and tune 26.3 wood farming

This commit is contained in:
Tanner
2026-11-05 16:36:10 +00:00
parent b89f0f6ed2
commit 4c27f5058e
15 changed files with 412 additions and 40 deletions
+69
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@@ -0,0 +1,69 @@
import math
import unittest
from unittest.mock import patch
from munch import Munch
from mosfet import utils
from mosfet.game import Game
from mosfet.info import blocks, items
class BlockBreakTimingTests(unittest.TestCase):
def test_leaf_time_uses_actual_tool_speed_and_game_ticks(self):
oak_leaves = blocks.MCD_BLOCKS['oak_leaves']['minStateId']
oak_log = items.get_id('oak_log')
wooden_hoe = items.get_id('wooden_hoe')
self.assertAlmostEqual(utils.break_time(oak_leaves, oak_log), 0.3)
self.assertAlmostEqual(utils.break_time(oak_leaves, wooden_hoe), 0.15)
self.assertAlmostEqual(
utils.break_time(oak_leaves, oak_log, in_water=True), 1.5)
self.assertAlmostEqual(
utils.break_time(oak_leaves, oak_log, on_ground=False), 1.5)
def test_efficiency_haste_and_fatigue_affect_break_ticks(self):
oak_leaves = blocks.MCD_BLOCKS['oak_leaves']['minStateId']
wooden_hoe = items.get_id('wooden_hoe')
self.assertAlmostEqual(utils.break_time(
oak_leaves, wooden_hoe, enchantments={'efficiency': 1}), 0.1)
self.assertAlmostEqual(utils.break_time(
oak_leaves, wooden_hoe, effects={'haste': 0}), 0.15)
self.assertAlmostEqual(utils.break_time(
oak_leaves, wooden_hoe,
effects={'mining_fatigue': 0}), 0.5)
def test_unbreakable_blocks_have_no_completion_deadline(self):
bedrock = blocks.MCD_BLOCKS['bedrock']['minStateId']
self.assertTrue(math.isinf(utils.break_time(bedrock)))
def test_game_sends_finish_after_calculated_tick_duration(self):
class RecordingConnection:
def __init__(self):
self.packets = []
def write_packet(self, packet, force=False):
self.packets.append(packet)
class FakeChunks:
@staticmethod
def get_block_at(*_position):
return blocks.MCD_BLOCKS['oak_leaves']['minStateId']
connection = RecordingConnection()
game = object.__new__(Game)
game.g = Munch(
connection=connection, chunks=FakeChunks(), inv={},
holding=items.get_id('oak_log'), holding_hand=0,
holding_slot=0)
game.sequence = 0
game.break_deadline = None
game.breaking_state = None
game.next_swing_at = 0.0
with patch('mosfet.game.time.monotonic', return_value=100.0):
self.assertTrue(game.break_block((0, 64, 0)))
self.assertAlmostEqual(game.break_deadline, 100.3)
if __name__ == '__main__':
unittest.main()
+37
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import unittest
from unittest.mock import patch
from munch import Munch
from mosfet.jobs.clear_leaves import ClearLeavesStates
class ClearLeavesTests(unittest.TestCase):
def test_spaces_leaf_breaks_at_configured_interval(self):
class FakeGame:
def __init__(self):
self.broken = []
def break_block(self, location):
self.broken.append(location)
return True
game = FakeGame()
state = ClearLeavesStates(Munch(
breaking=False, game=game, look_at=None))
state.leaves = [(0, 64, 0), (1, 64, 0)]
with patch('mosfet.jobs.clear_leaves.time.monotonic', return_value=10):
state.break_leaves()
self.assertEqual(game.broken, [(0, 64, 0)])
with patch('mosfet.jobs.clear_leaves.time.monotonic', return_value=10.59):
state.break_leaves()
self.assertEqual(game.broken, [(0, 64, 0)])
with patch('mosfet.jobs.clear_leaves.time.monotonic', return_value=10.6):
state.break_leaves()
self.assertEqual(game.broken, [(0, 64, 0), (1, 64, 0)])
if __name__ == '__main__':
unittest.main()
+99 -2
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@@ -1,9 +1,15 @@
import unittest
from unittest.mock import patch
from munch import Munch
from mosfet.bot import start_automation
from mosfet.commands import Commands
from mosfet.info import blocks, items
from mosfet.job import JobStates
from mosfet.jobs.gather_wood import GatherWoodStates
from mosfet.jobs.grab_supplies import GrabSuppliesStates
from mosfet.protocol.types import Slot
from mosfet.world import World
@@ -21,6 +27,27 @@ class GatherWoodPortTests(unittest.TestCase):
self.assertTrue(blocks.LOG_IDS)
self.assertTrue(blocks.LOG_IDS.issubset(blocks.INDEXED_IDS))
def test_mangrove_uses_its_26_3_propagule_and_unplantable_logs_are_skipped(self):
self.assertEqual(items.get_sapling_id('mangrove'),
items.get_id('mangrove_propagule'))
self.assertIsNone(items.get_sapling_id('crimson'))
class FakeWorld:
def find_trees(self, _position, _distance):
return [(0, 64, 0), (3, 64, 0)]
def block_at(self, x, y, z):
return (blocks.MCD_BLOCKS['crimson_stem']['minStateId']
if x == 0 else
blocks.MCD_BLOCKS['mangrove_log']['minStateId'])
state = GatherWoodStates(
Munch(world=FakeWorld(), pos=(0, 64, 0)))
state.find_new_tree()
self.assertEqual(state.tree, (3, 64, 0))
self.assertEqual(state.type, 'mangrove')
self.assertEqual(state.bad_trees, [(0, 64, 0)])
def test_tree_search_finds_indexed_26_3_log_states(self):
oak_log = blocks.MCD_BLOCKS['oak_log']['minStateId']
oak_leaves = blocks.MCD_BLOCKS['oak_leaves']['minStateId']
@@ -54,7 +81,76 @@ class GatherWoodPortTests(unittest.TestCase):
self.assertIs(job.gather_wood_states.state.__func__,
job.gather_wood_states.idle.__func__)
def test_gather_wood_command_is_enabled_but_farm_wood_is_not(self):
def test_grab_supplies_reads_protocol_777_container_shape(self):
axe_id = next(iter(items.AXE_IDS))
axe = Slot(present=True, item_id=axe_id, item_count=1)
clicks = []
class FakeGame:
def count_inventory_slots(self):
return 10
def click_window(self, *args):
clicks.append(args)
g = Munch(
item_lock=False,
window=Munch(container_slots=27, contents={0: axe}),
maximum_supply_slots=33,
game=FakeGame(),
)
state = GrabSuppliesStates(g)
state.target_items = {axe_id}
state.maximum_stacks = 9
state.grab_items()
self.assertTrue(g.item_lock)
self.assertEqual(state.count, 1)
self.assertEqual(clicks, [(0, 0, 1, axe)])
def test_modern_automation_sets_supply_inventory_limit(self):
g = Munch()
with patch('mosfet.bot.threading.Thread') as thread:
start_automation(g, initialize=False)
self.assertEqual(g.maximum_supply_slots, 33)
thread.return_value.start.assert_called_once()
def test_farm_wood_job_keeps_legacy_machine_sequence(self):
job = JobStates(Munch())
try:
self.assertEqual(job.farm_wood(), [
job.grab_supplies_states,
job.gather_wood_states,
job.clear_leaves_states,
job.plant_tree_states,
job.grab_sapling_states,
job.sleep_with_bed_states,
job.eat_food_states,
job.cache_items_states,
])
self.assertEqual(job.grab_supplies_states.supplies, {
tuple(items.AXE_IDS): (1, 9),
})
self.assertTrue(job.sleep_with_bed_states.silent)
self.assertTrue(job.cache_items_states.silent)
self.assertTrue(items.AXE_IDS.issubset(items.NEEDED_ITEMS))
self.assertTrue(items.SAPLING_IDS.issubset(items.WANTED_ITEMS))
job.grab_supplies_states.state = job.grab_supplies_states.find_barrels
job.clear_leaves_states.state = job.clear_leaves_states.find_leaves
job.plant_tree_states.state = job.plant_tree_states.check_feet
job.grab_sapling_states.state = job.grab_sapling_states.find_saplings
job.stop()
for machine in (job.grab_supplies_states,
job.clear_leaves_states,
job.plant_tree_states,
job.grab_sapling_states):
self.assertIs(machine.state.__func__, machine.idle.__func__)
finally:
items.set_needed(set())
items.set_wanted(set())
def test_gather_and_farm_wood_commands_are_enabled(self):
class FakeChat:
def __init__(self):
self.sent = []
@@ -75,7 +171,8 @@ class GatherWoodPortTests(unittest.TestCase):
chat.sent.clear()
Commands(g).handle_chat(('CHAT', 'tester', 'tester: 1farm wood'))
self.assertEqual(chat.sent, ['not migrated to Minecraft 26.3 yet'])
self.assertEqual(chat.sent, ['ok'])
self.assertIs(job.state.__func__, job.farm_wood.__func__)
if __name__ == '__main__':
+60
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@@ -0,0 +1,60 @@
import io
import unittest
from munch import Munch
from minecraft.networking.modern import (
ModernPlayingReactor, SetEntityDataPacket,
)
from mosfet.info import items
from mosfet.protocol.managers import EntityManager
from mosfet.world import World
def encode_varint(value):
encoded = bytearray()
while value & ~0x7F:
encoded.append((value & 0x7F) | 0x80)
value >>= 7
encoded.append(value)
return bytes(encoded)
class SaplingEntityTests(unittest.TestCase):
def test_protocol_777_item_metadata_decodes_item_stack(self):
sapling_id = items.get_id('oak_sapling')
payload = (
encode_varint(42) +
bytes((8,)) + encode_varint(7) +
encode_varint(1) + encode_varint(sapling_id) +
encode_varint(0) + encode_varint(0) +
bytes((0xFF,))
)
packet = SetEntityDataPacket()
packet.read(io.BytesIO(payload))
self.assertEqual(packet.entity_id, 42)
self.assertEqual(len(packet.item_stacks), 1)
self.assertEqual(packet.item_stacks[0].item_id, sapling_id)
self.assertIn(SetEntityDataPacket,
ModernPlayingReactor.get_clientbound_packets(None))
def test_item_metadata_makes_dropped_sapling_searchable(self):
sapling_id = items.get_id('oak_sapling')
entity = Munch(entity_id=42, x=1.0, y=65.0, z=2.0)
manager = object.__new__(EntityManager)
manager.g = Munch(objects={42: entity})
packet = Munch(
entity_id=42,
item_stacks=[Munch(present=True, item_id=sapling_id,
item_count=1)],
)
manager.handle_entity_data(packet)
found = World(Munch(objects={42: entity})).find_objects(
items.SAPLING_IDS)
self.assertEqual(found, [entity])
self.assertEqual(entity.item_count, 1)
if __name__ == '__main__':
unittest.main()