Handle entity metadata
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parent
97f248b0c6
commit
43f4eb3517
16
game.py
16
game.py
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@ -10,7 +10,7 @@ from panda3d.core import LPoint3f
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from minecraft.networking.packets import Packet, clientbound, serverbound
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from minecraft.networking.types import BlockFace
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from protocol.packets import TimeUpdatePacket, SetSlotPacket, PlayerDiggingPacket, BlockBreakAnimationPacket, AcknowledgePlayerDiggingPacket, HeldItemChangePacket, PickItemPacket, OpenWindowPacket, ClickWindowPacket, CloseWindowPacket, ServerWindowConfirmationPacket, ClientWindowConfirmationPacket
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from protocol.packets import TimeUpdatePacket, SetSlotPacket, PlayerDiggingPacket, BlockBreakAnimationPacket, AcknowledgePlayerDiggingPacket, HeldItemChangePacket, PickItemPacket, OpenWindowPacket, ClickWindowPacket, CloseWindowPacket, ServerWindowConfirmationPacket, ClientWindowConfirmationPacket, EntityMetadataPacket
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from protocol.types import Slot
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import utils
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@ -188,6 +188,10 @@ class Game:
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register(self.handle_break_ack, AcknowledgePlayerDiggingPacket)
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register(self.handle_window, OpenWindowPacket)
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register(self.handle_window_confirmation, ClientWindowConfirmationPacket)
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register(self.handle_spawn_object, clientbound.play.SpawnObjectPacket)
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register(self.handle_entity_metadata, EntityMetadataPacket)
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#register(self.handle_packet, Packet, early=True)
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self.g.chat.set_handler(self.handle_chat)
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@ -492,6 +496,16 @@ class Game:
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packet2.accepted = packet.accepted
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self.g.connection.write_packet(packet2)
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def handle_spawn_object(self, packet):
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print(packet)
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print(packet.type_id)
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def handle_entity_metadata(self, packet):
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print(packet)
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def handle_packet(self, packet):
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print(packet)
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def tick(self):
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if self.g.breaking:
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self.animate()
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@ -20,6 +20,7 @@ def get_packets(old_get_packets):
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mc_packets.add(packets.ClickWindowPacket)
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mc_packets.add(packets.ClientWindowConfirmationPacket)
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mc_packets.add(packets.ServerWindowConfirmationPacket)
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mc_packets.add(packets.EntityMetadataPacket)
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return mc_packets
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return lambda x: wrapper(old_get_packets, x)
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@ -4,10 +4,11 @@ from minecraft.networking.packets import Packet, PacketBuffer
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from minecraft.networking.types import (
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VarInt, Integer, UnsignedByte, Position, Vector, MutableRecord,
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attribute_alias, multi_attribute_alias, Long, Boolean, VarLong,
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Short, UnsignedLong, Byte, BlockFace, String
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Short, UnsignedLong, Byte, BlockFace, String, UUID, Angle, Double,
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Float,
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)
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from protocol.types import Nbt, Slot
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from protocol.types import Nbt, Slot, Entry
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class ChunkDataPacket(Packet):
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@ -286,3 +287,23 @@ class ServerWindowConfirmationPacket(Packet):
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{'action_number': Short},
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{'accepted': Boolean},
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]
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class EntityMetadataPacket(Packet):
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# Updates one or more metadata properties for an existing entity
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# https://wiki.vg/Protocol#Entity_Metadata
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id = 0x44
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packet_name = 'entity metadata'
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fields = 'entity_id', 'metadata'
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class Entry:
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__slots__ = 'index', 'type', 'value'
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def read(self, file_object):
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self.entity_id = VarInt.read(file_object)
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self.metadata = []
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for _ in range(99):
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entry = Entry.read(file_object)
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if not entry: break
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self.metadata.append(entry)
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@ -4,7 +4,8 @@ import struct
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from minecraft.networking.types.basic import (
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Type, Byte, Short, Integer, Long, Float, Double,
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ShortPrefixedByteArray, Boolean, VarInt, TrailingByteArray
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ShortPrefixedByteArray, Boolean, VarInt, TrailingByteArray,
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Position, String, UnsignedByte
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)
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from minecraft.networking.types.utility import Vector
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@ -39,6 +40,8 @@ class Nbt(Type):
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@staticmethod
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def read(file_object):
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type_id = Byte.read(file_object)
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if type_id == TAG_End:
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return None
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if type_id != TAG_Compound:
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raise Exception("Invalid NBT header")
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name = ShortPrefixedByteArray.read(file_object).decode('utf-8')
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@ -118,7 +121,8 @@ class Slot(Type):
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present = Boolean.read(file_object)
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item_id = VarInt.read(file_object) if present else None
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item_count = Byte.read(file_object) if present else None
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nbt = TrailingByteArray.read(file_object) if present else None
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print('slot read', present, item_id, item_count)
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nbt = Nbt.read(file_object) if present else None
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return Slot(present, item_id, item_count, nbt)
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@staticmethod
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@ -127,3 +131,37 @@ class Slot(Type):
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VarInt.send(value.item_id, socket)
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Byte.send(value.item_count, socket)
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TrailingByteArray.send(value.nbt, socket)
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class Entry(Type):
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types = {
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0: Byte,
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1: VarInt,
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2: Float,
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3: String,
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6: Slot,
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7: Boolean,
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9: Position,
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}
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def __init__(self, index, type, value):
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self.index = index
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self.type = type
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self.value = value
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def __str__(self):
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return str(self.__dict__)
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def __repr__(self):
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return 'Entry(index={}, type={}, value={}'.format(
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self.index, self.type, self.value)
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@staticmethod
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def read(file_object):
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index = UnsignedByte.read(file_object)
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if index == 0xff: return None
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type = VarInt.read(file_object)
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try:
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value = Entry.types[type].read(file_object)
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except KeyError:
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return None
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return Entry(index, type, value)
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