Use a set for the block index to limit size
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		@@ -69,10 +69,10 @@ class ChunksManager:
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                for item_id, locations in chunk.sub_index.items():
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					                for item_id, locations in chunk.sub_index.items():
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                    if item_id not in self.index:
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					                    if item_id not in self.index:
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                        self.index[item_id] = []
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					                        self.index[item_id] = set()
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                    for l in locations:
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					                    for l in locations:
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                        coords = (dx + l%16, dy + l//256, dz + l%256//16)
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					                        coords = (dx + l%16, dy + l//256, dz + l%256//16)
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                        self.index[item_id].append(coords)
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					                        self.index[item_id].add(coords)
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        #self.biomes[(chunk_packet.x, None, chunk_packet.z)] = chunk_packet.biomes # FIXME
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					        #self.biomes[(chunk_packet.x, None, chunk_packet.z)] = chunk_packet.biomes # FIXME
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        if self.loading:
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					        if self.loading:
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@@ -118,8 +118,8 @@ class ChunksManager:
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        if block in blocks.INDEXED_IDS:
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					        if block in blocks.INDEXED_IDS:
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            if block not in self.index:
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					            if block not in self.index:
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                self.index[block] = []
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					                self.index[block] = set()
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            self.index[block].append((x, y, z))
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					            self.index[block].add((x, y, z))
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    def check_loaded(self, chunk_distance):
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					    def check_loaded(self, chunk_distance):
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        num = (chunk_distance * 2 + 1) ** 2
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					        num = (chunk_distance * 2 + 1) ** 2
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