Improve searching for crops
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		@@ -35,8 +35,7 @@ class GatherCropStates:
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            blocks.MATURE_BEETROOT_ID,
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        ]
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        for crop in w.find_blocks_3d(p, mature_crops, 50, 20):
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            print('Found crop:', crop)
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        for crop in w.find_blocks_3d(p, mature_crops, 50, 20, True):
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            if crop not in self.bad_crops:
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                break
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        else: # for
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@@ -44,6 +43,7 @@ class GatherCropStates:
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            self.state = self.cleanup
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            return
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        print('Found crop:', crop)
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        self.crop = crop
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        self.type_id = w.block_at(*crop)
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        self.state = self.nav_to_crop
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@@ -55,10 +55,12 @@ class GatherCropStates:
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        navpath = w.path_to_place(p, self.crop)
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        if navpath:
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            print('Going to crop', self.crop)
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            self.g.path = navpath
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            self.g.look_at = utils.padd(self.crop, path.BLOCK_BELOW)
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            self.state = self.going_to_crop
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        else:
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            print('Cant get to it, blacklisting')
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            self.bad_crops.append(self.crop)
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            self.wait_time = 0.5
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            self.state = self.wait_to_restart
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@@ -29,8 +29,7 @@ class GatherWartStates:
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        p = utils.pint(self.g.pos)
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        mature_wart = max(blocks.NETHERWART_IDS)
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        for wart in w.find_blocks_3d(p, [mature_wart], 50, 20):
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            print('Found wart:', wart)
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        for wart in w.find_blocks_3d(p, [mature_wart], 50, 20, True):
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            if wart not in self.bad_warts:
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                break
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        else: # for
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@@ -38,6 +37,7 @@ class GatherWartStates:
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            self.state = self.cleanup
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            return
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        print('Found wart:', wart)
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        self.wart = wart
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        self.state = self.nav_to_wart
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@@ -48,11 +48,21 @@ class GatherWartStates:
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        navpath = w.path_to_place(p, self.wart)
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        if navpath:
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            print('Going to wart', self.crop)
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            self.g.path = navpath
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            self.g.look_at = utils.padd(self.wart, path.BLOCK_BELOW)
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            self.state = self.going_to_wart
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        else:
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            print('Cant get to it, blacklisting')
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            self.bad_warts.append(wart)
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            self.wait_time = 0.5
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            self.state = self.wait_to_restart
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    def wait_to_restart(self):
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        # prevent timeouts
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        if self.wait_time > 0:
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            self.wait_time -= utils.TICK
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        else:
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            self.state = self.find_new_wart
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    def going_to_wart(self):
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