Look along path while approaching beds
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@@ -126,7 +126,7 @@ class SleepWithBedStates:
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self.g.path = navpath[:-1]
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self.opening_deadline = time.monotonic() + max(
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8.0, len(navpath) * 0.75)
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self.g.look_at = self.area
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self.g.look_at = None
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self.state = self.going_to_bed
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return
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@@ -149,7 +149,10 @@ class SleepWithBedStates:
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print('Could not reach bed opening', self.opening,
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'; trying another bed')
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self.bad_beds.append(self.area)
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self.g.look_at = None
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self.state = self.choose_bed
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else:
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self.g.look_at = None
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def turn_to_bed(self):
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self.g.look_at = self.area
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@@ -209,7 +212,7 @@ class SleepWithBedStates:
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self.g.path = navpath
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self.opening_deadline = time.monotonic() + max(
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8.0, len(navpath) * 0.75)
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self.g.look_at = self.area
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self.g.look_at = None
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self.state = self.going_to_area
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def going_to_area(self):
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@@ -222,7 +225,10 @@ class SleepWithBedStates:
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elif time.monotonic() >= self.opening_deadline:
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print('Could not reach bed placement opening', self.opening)
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self.bad_areas.append(self.area)
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self.g.look_at = None
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self.state = self.cleanup
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else:
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self.g.look_at = None
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def turn_to_bed_area(self):
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self.g.look_at = self.area
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