37 lines
1.2 KiB
Python
37 lines
1.2 KiB
Python
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import json
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from minecraft.networking.packets import clientbound, serverbound
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class ChatManager:
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def __init__(self):
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return
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def translate_chat(self, data):
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if isinstance(data, str):
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return data
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elif 'extra' in data:
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return "".join([self.translate_chat(x) for x in data['extra']])
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elif 'text' in data:
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return data['text']
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else:
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return "?"
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def print_chat(self, chat_packet):
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# TODO: Replace with handler
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try:
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print("[%s] %s"%(chat_packet.field_string('position'), self.translate_chat(json.loads(chat_packet.json_data))))
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except Exception as ex:
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print("Exception %r on message (%s): %s" % (ex, chat_packet.field_string('position'), chat_packet.json_data))
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def register(self, connection):
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connection.register_packet_listener(self.print_chat, clientbound.play.ChatMessagePacket)
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def send(self, connection, text):
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if not text:
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# Prevents connection bug when sending empty chat message
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return
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packet = serverbound.play.ChatPacket()
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packet.message = text
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connection.write_packet(packet)
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