2020-05-20 21:42:07 +00:00
|
|
|
import os
|
|
|
|
import time
|
2020-05-20 23:57:22 +00:00
|
|
|
import functools
|
2020-05-20 21:42:07 +00:00
|
|
|
from math import ceil, floor, hypot
|
|
|
|
|
|
|
|
import blocks
|
|
|
|
|
|
|
|
from minecraft import authentication
|
|
|
|
from minecraft.exceptions import YggdrasilError
|
|
|
|
from minecraft.networking.connection import Connection
|
|
|
|
from minecraft.networking.packets import Packet, clientbound, serverbound
|
|
|
|
from minecraft.compat import input
|
|
|
|
from minecraft.managers import ChunksManager
|
|
|
|
|
2020-05-20 23:57:22 +00:00
|
|
|
class AStarTimeout(Exception):
|
|
|
|
pass
|
|
|
|
|
2020-05-20 21:42:07 +00:00
|
|
|
class DataManager:
|
|
|
|
def __init__(self):
|
|
|
|
self.blocks_states = {}
|
|
|
|
self.blocks_properties = {}
|
|
|
|
self.registries = {}
|
|
|
|
self.biomes = {}
|
|
|
|
self.entity_type = {}
|
|
|
|
self.blocks = {}
|
|
|
|
|
|
|
|
from panda3d.core import *
|
|
|
|
|
|
|
|
from astar import AStar
|
|
|
|
|
|
|
|
|
|
|
|
BLOCK_ABOVE = (0, +1, 0)
|
|
|
|
BLOCK_BELOW = (0, -1, 0)
|
|
|
|
|
|
|
|
TRAVERSE_NORTH = (0, 0, -1)
|
|
|
|
TRAVERSE_SOUTH = (0, 0, +1)
|
|
|
|
TRAVERSE_EAST = (+1, 0, 0)
|
|
|
|
TRAVERSE_WEST = (-1, 0, 0)
|
|
|
|
ASCEND_NORTH = (0, +1, -1)
|
|
|
|
ASCEND_SOUTH = (0, +1, +1)
|
|
|
|
ASCEND_EAST = (+1, +1, 0)
|
|
|
|
ASCEND_WEST = (-1, +1, 0)
|
|
|
|
DESCEND_EAST = (+1, -1, 0)
|
|
|
|
DESCEND_WEST = (-1, -1, 0)
|
|
|
|
DESCEND_NORTH = (0, -1, -1)
|
|
|
|
DESCEND_SOUTH = (0, -1, +1)
|
|
|
|
DESCEND2_EAST = (+1, -2, 0)
|
|
|
|
DESCEND2_WEST = (-1, -2, 0)
|
|
|
|
DESCEND2_NORTH = (0, -2, -1)
|
|
|
|
DESCEND2_SOUTH = (0, -2, +1)
|
|
|
|
DESCEND3_EAST = (+1, -3, 0)
|
|
|
|
DESCEND3_WEST = (-1, -3, 0)
|
|
|
|
DESCEND3_NORTH = (0, -3, -1)
|
|
|
|
DESCEND3_SOUTH = (0, -3, +1)
|
|
|
|
DIAGONAL_NORTHEAST = (+1, 0, -1)
|
|
|
|
DIAGONAL_NORTHWEST = (-1, 0, -1)
|
|
|
|
DIAGONAL_SOUTHEAST = (+1, 0, +1)
|
|
|
|
DIAGONAL_SOUTHWEST = (-1, 0, +1)
|
|
|
|
PARKOUR_NORTH = (0, 0, -2)
|
|
|
|
PARKOUR_SOUTH = (0, 0, +2)
|
|
|
|
PARKOUR_EAST = (+2, 0, 0)
|
|
|
|
PARKOUR_WEST = (-2, 0, 0)
|
|
|
|
|
|
|
|
|
|
|
|
TRAVERSE = [
|
|
|
|
TRAVERSE_NORTH,
|
|
|
|
TRAVERSE_SOUTH,
|
|
|
|
TRAVERSE_EAST,
|
|
|
|
TRAVERSE_WEST,
|
|
|
|
]
|
|
|
|
|
|
|
|
ASCEND = [
|
|
|
|
ASCEND_NORTH,
|
|
|
|
ASCEND_SOUTH,
|
|
|
|
ASCEND_EAST,
|
|
|
|
ASCEND_WEST,
|
|
|
|
]
|
|
|
|
|
|
|
|
DESCEND = [
|
|
|
|
DESCEND_EAST,
|
|
|
|
DESCEND_WEST,
|
|
|
|
DESCEND_NORTH,
|
|
|
|
DESCEND_SOUTH,
|
|
|
|
]
|
|
|
|
|
|
|
|
DESCEND2 = [
|
|
|
|
DESCEND2_EAST,
|
|
|
|
DESCEND2_WEST,
|
|
|
|
DESCEND2_NORTH,
|
|
|
|
DESCEND2_SOUTH,
|
|
|
|
]
|
|
|
|
|
|
|
|
DESCEND3 = [
|
|
|
|
DESCEND3_EAST,
|
|
|
|
DESCEND3_WEST,
|
|
|
|
DESCEND3_NORTH,
|
|
|
|
DESCEND3_SOUTH,
|
|
|
|
]
|
|
|
|
|
|
|
|
DIAGONAL = [
|
|
|
|
DIAGONAL_NORTHEAST,
|
|
|
|
DIAGONAL_NORTHWEST,
|
|
|
|
DIAGONAL_SOUTHEAST,
|
|
|
|
DIAGONAL_SOUTHWEST,
|
|
|
|
]
|
|
|
|
|
|
|
|
PARKOUR = [
|
|
|
|
PARKOUR_NORTH,
|
|
|
|
PARKOUR_SOUTH,
|
|
|
|
PARKOUR_EAST,
|
|
|
|
PARKOUR_WEST,
|
|
|
|
]
|
|
|
|
|
2020-05-20 23:57:22 +00:00
|
|
|
HYPOT_LUT = {
|
|
|
|
(0, -1): 1.0,
|
|
|
|
(0, 1): 1.0,
|
|
|
|
(1, 0): 1.0,
|
|
|
|
(-1, 0): 1.0,
|
|
|
|
(1, -1): 1.414,
|
|
|
|
(-1, -1): 1.414,
|
|
|
|
(1, 1): 1.414,
|
|
|
|
(-1, 1): 1.414,
|
|
|
|
(0, 2): 2.0,
|
|
|
|
(-2, 0): 2.0,
|
|
|
|
(2, 0): 2.0,
|
|
|
|
(0, -2): 2.0,
|
|
|
|
}
|
|
|
|
|
|
|
|
|
2020-05-20 21:42:07 +00:00
|
|
|
def padd(p1, p2):
|
|
|
|
return (p1[0] + p2[0], p1[1] + p2[1], p1[2] + p2[2])
|
|
|
|
|
|
|
|
def pint(p):
|
|
|
|
return (int(p[0]), int(p[1]), int(p[2]))
|
|
|
|
|
2020-05-20 23:57:22 +00:00
|
|
|
# larger started being slower
|
|
|
|
BLOCK_CACHE_SIZE = 2**14
|
|
|
|
|
2020-05-20 21:42:07 +00:00
|
|
|
class MazeSolver(AStar):
|
|
|
|
def __init__(self, chunks):
|
|
|
|
self.chunks = chunks
|
2020-05-20 23:57:22 +00:00
|
|
|
self.start_time = time.time()
|
2020-05-20 21:42:07 +00:00
|
|
|
|
2020-05-20 23:57:22 +00:00
|
|
|
@functools.lru_cache(maxsize=BLOCK_CACHE_SIZE)
|
2020-05-20 21:42:07 +00:00
|
|
|
def bair(self, p):
|
|
|
|
return self.chunks.get_block_at(*p) in blocks.NON_SOLID_IDS
|
|
|
|
|
2020-05-20 23:57:22 +00:00
|
|
|
@functools.lru_cache(maxsize=BLOCK_CACHE_SIZE)
|
2020-05-20 21:42:07 +00:00
|
|
|
def bavoid(self, p):
|
|
|
|
return self.chunks.get_block_at(*p) in blocks.AVOID_IDS
|
|
|
|
|
|
|
|
def check_traverse(self, node, offset):
|
|
|
|
dest = padd(node, offset)
|
|
|
|
|
|
|
|
if not self.bair(dest):
|
|
|
|
return False
|
|
|
|
|
|
|
|
if self.bair(padd(dest, BLOCK_BELOW)):
|
|
|
|
return False
|
|
|
|
|
|
|
|
if not self.bair(padd(dest, BLOCK_ABOVE)):
|
|
|
|
return False
|
|
|
|
|
|
|
|
if self.bavoid(dest):
|
|
|
|
return False
|
|
|
|
|
|
|
|
if self.bavoid(padd(dest, BLOCK_BELOW)):
|
|
|
|
return False
|
|
|
|
|
|
|
|
if self.bavoid(padd(dest, BLOCK_ABOVE)):
|
|
|
|
return False
|
|
|
|
|
|
|
|
return True
|
|
|
|
|
|
|
|
def check_diagonal(self, node, offset):
|
|
|
|
if not self.check_traverse(node, offset):
|
|
|
|
return False
|
|
|
|
|
|
|
|
dest = padd(node, offset)
|
|
|
|
thru1 = (node[0], node[1], dest[2])
|
|
|
|
thru2 = (dest[0], node[1], node[2])
|
|
|
|
|
|
|
|
if not self.bair(thru1):
|
|
|
|
return False
|
|
|
|
|
|
|
|
if not self.bair(padd(thru1, BLOCK_ABOVE)):
|
|
|
|
return False
|
|
|
|
|
|
|
|
if not self.bair(thru2):
|
|
|
|
return False
|
|
|
|
|
|
|
|
if not self.bair(padd(thru2, BLOCK_ABOVE)):
|
|
|
|
return False
|
|
|
|
|
|
|
|
return True
|
|
|
|
|
|
|
|
def check_ascend(self, node, offset):
|
|
|
|
if not self.check_traverse(node, offset):
|
|
|
|
return False
|
|
|
|
|
|
|
|
head = padd(node, BLOCK_ABOVE)
|
|
|
|
|
|
|
|
dest = padd(node, offset)
|
|
|
|
dest_head = padd(dest, BLOCK_ABOVE)
|
|
|
|
|
|
|
|
if not self.bair(padd(head, BLOCK_ABOVE)):
|
|
|
|
return False
|
|
|
|
|
|
|
|
if not self.bair(padd(dest_head, BLOCK_ABOVE)):
|
|
|
|
return False
|
|
|
|
|
|
|
|
return True
|
|
|
|
|
|
|
|
def check_descend(self, node, offset):
|
|
|
|
if not self.check_traverse(node, offset):
|
|
|
|
return False
|
|
|
|
|
|
|
|
dest = padd(node, offset)
|
|
|
|
dest_head = padd(dest, BLOCK_ABOVE)
|
|
|
|
|
|
|
|
if not self.bair(padd(dest_head, BLOCK_ABOVE)):
|
|
|
|
return False
|
|
|
|
|
|
|
|
return True
|
|
|
|
|
|
|
|
def check_descend2(self, node, offset):
|
|
|
|
if not self.check_descend(node, offset):
|
|
|
|
return False
|
|
|
|
|
|
|
|
dest = padd(node, offset)
|
|
|
|
dest_head = padd(dest, BLOCK_ABOVE)
|
|
|
|
dest_head_above = padd(dest_head, BLOCK_ABOVE)
|
|
|
|
|
|
|
|
if not self.bair(padd(dest_head_above, BLOCK_ABOVE)):
|
|
|
|
return False
|
|
|
|
|
|
|
|
return True
|
|
|
|
|
|
|
|
def check_descend3(self, node, offset):
|
|
|
|
if not self.check_descend2(node, offset):
|
|
|
|
return False
|
|
|
|
|
|
|
|
dest = padd(node, offset)
|
|
|
|
dest_head = padd(dest, BLOCK_ABOVE)
|
|
|
|
dest_head_above = padd(dest_head, BLOCK_ABOVE)
|
|
|
|
dest_head_above_above = padd(dest_head_above, BLOCK_ABOVE)
|
|
|
|
|
|
|
|
if not self.bair(padd(dest_head_above_above, BLOCK_ABOVE)):
|
|
|
|
return False
|
|
|
|
|
|
|
|
return True
|
|
|
|
|
|
|
|
def check_parkour(self, node, offset):
|
|
|
|
dest = padd(node, offset)
|
2020-05-20 23:57:22 +00:00
|
|
|
half_offset = (int(offset[0]/2), offset[1], int(offset[2]/2))
|
2020-05-20 21:42:07 +00:00
|
|
|
middle = padd(node, half_offset)
|
|
|
|
|
|
|
|
# dont jump if we can walk instead
|
|
|
|
if not self.bair(padd(middle, BLOCK_BELOW)):
|
|
|
|
return False
|
|
|
|
|
2020-05-20 23:57:22 +00:00
|
|
|
if not self.check_ascend(node, offset):
|
|
|
|
return False
|
|
|
|
|
|
|
|
middle_head = padd(middle, BLOCK_ABOVE)
|
|
|
|
|
2020-05-20 21:42:07 +00:00
|
|
|
if not self.bair(middle_head):
|
|
|
|
return False
|
|
|
|
|
|
|
|
if not self.bair(padd(middle_head, BLOCK_ABOVE)):
|
|
|
|
return False
|
|
|
|
|
|
|
|
return True
|
|
|
|
|
|
|
|
def neighbors(self, node):
|
|
|
|
results = []
|
|
|
|
|
|
|
|
for offset in TRAVERSE:
|
|
|
|
if self.check_traverse(node, offset):
|
|
|
|
results.append(padd(node, offset))
|
|
|
|
for offset in DIAGONAL:
|
|
|
|
if self.check_diagonal(node, offset):
|
|
|
|
results.append(padd(node, offset))
|
|
|
|
for offset in ASCEND:
|
|
|
|
if self.check_ascend(node, offset):
|
|
|
|
results.append(padd(node, offset))
|
|
|
|
for offset in DESCEND:
|
|
|
|
if self.check_descend(node, offset):
|
|
|
|
results.append(padd(node, offset))
|
|
|
|
for offset in DESCEND2:
|
|
|
|
if self.check_descend2(node, offset):
|
|
|
|
results.append(padd(node, offset))
|
|
|
|
for offset in DESCEND3:
|
|
|
|
if self.check_descend3(node, offset):
|
|
|
|
results.append(padd(node, offset))
|
|
|
|
for offset in PARKOUR:
|
|
|
|
if self.check_parkour(node, offset):
|
|
|
|
results.append(padd(node, offset))
|
|
|
|
|
2020-05-20 23:57:22 +00:00
|
|
|
if not results:
|
|
|
|
if time.time() - self.start_time > 2.0:
|
|
|
|
raise(AStarTimeout)
|
|
|
|
|
2020-05-20 21:42:07 +00:00
|
|
|
return results
|
|
|
|
|
|
|
|
def distance_between(self, n1, n2):
|
|
|
|
(x1, y1, z1) = n1
|
|
|
|
(x2, y2, z2) = n2
|
2020-05-20 23:57:22 +00:00
|
|
|
return HYPOT_LUT[x2 - x1, z2 - z1]
|
2020-05-20 21:42:07 +00:00
|
|
|
|
|
|
|
def heuristic_cost_estimate(self, n1, n2):
|
|
|
|
(x1, y1, z1) = n1
|
|
|
|
(x2, y2, z2) = n2
|
|
|
|
return hypot(x2 - x1, z2 - z1)
|
|
|
|
|
|
|
|
TICK = 0.05
|
|
|
|
ANGLE_DIR = LVector3f(x=0, y=0, z=-1)
|
|
|
|
ANGLE_REF = LVector3f(x=0, y=1, z=0)
|
|
|
|
YAW_LOOK_AHEAD = 4
|
|
|
|
|
|
|
|
running = True
|
|
|
|
get_mod_time = lambda: os.path.getmtime('bot.py')
|
|
|
|
last_mod_time = get_mod_time()
|
|
|
|
|
|
|
|
|
|
|
|
# state dictionary
|
|
|
|
s = dict()
|
|
|
|
|
|
|
|
|
|
|
|
pitch = 0
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
def cap(x, amount):
|
|
|
|
sign = 1 if x >= 0 else -1
|
|
|
|
return sign * min(abs(x), amount)
|
|
|
|
|
|
|
|
|
|
|
|
def tick(connection, player_info):
|
|
|
|
target = None
|
|
|
|
|
|
|
|
p = player_info.pos
|
|
|
|
|
|
|
|
if len(s['path']):
|
|
|
|
target = LPoint3f(s['path'][0])
|
|
|
|
target.x += 0.5
|
|
|
|
target.z += 0.5
|
|
|
|
|
|
|
|
if target:
|
|
|
|
d = p - target
|
|
|
|
|
|
|
|
# jump up block
|
|
|
|
if d.y < -0.9 and not s['y_v']:
|
|
|
|
s['y_v'] = 10.0
|
|
|
|
s['y_a'] = -36.0
|
|
|
|
|
|
|
|
# jump gap
|
|
|
|
if d.xz.length() > 1.9 and not s['y_v']:
|
|
|
|
s['y_v'] = 10.0
|
|
|
|
s['y_a'] = -36.0
|
|
|
|
|
|
|
|
if d.length() > 0.2:
|
|
|
|
if s['y_v'] < 5:
|
|
|
|
p.x -= cap(d.x, 0.2)
|
|
|
|
p.z -= cap(d.z, 0.2)
|
|
|
|
else:
|
|
|
|
s['path'].pop(0)
|
|
|
|
|
|
|
|
if s['y_v'] or s['y_a']:
|
|
|
|
p.y += s['y_v'] * TICK
|
|
|
|
s['y_v'] += s['y_a'] * TICK
|
|
|
|
|
|
|
|
if player_info.chunks.get_block_at(int(p.x), ceil(p.y-1), int(p.z)) not in blocks.NON_SOLID_IDS:
|
|
|
|
p.y = ceil(p.y)
|
|
|
|
s['y_v'] = 0
|
|
|
|
s['y_a'] = 0
|
|
|
|
else:
|
|
|
|
s['y_a'] = -36.0
|
|
|
|
|
|
|
|
look_at = None
|
|
|
|
|
|
|
|
if len(s['path']) > YAW_LOOK_AHEAD:
|
|
|
|
look_at = LPoint3f(s['path'][YAW_LOOK_AHEAD])
|
|
|
|
elif len(s['path']):
|
|
|
|
look_at = LPoint3f(s['path'][-1])
|
|
|
|
|
|
|
|
if look_at:
|
|
|
|
look_at.x += 0.5
|
|
|
|
look_at.z += 0.5
|
|
|
|
look_at_d = p - look_at
|
|
|
|
|
|
|
|
if look_at_d.length() > 0.6:
|
|
|
|
target_yaw = look_at_d.normalized().signedAngleDeg(other=ANGLE_DIR, ref=ANGLE_REF)
|
|
|
|
target_yaw_d = s['yaw'] - target_yaw
|
|
|
|
#print('target', target_yaw, 'd', target_yaw_d)
|
|
|
|
#if target_yaw_d > 270:
|
|
|
|
# target_yaw += 360
|
|
|
|
#target_yaw_d = s['yaw'] - target_yaw
|
|
|
|
s['yaw'] -= cap(target_yaw_d, 50)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
packet = serverbound.play.PositionAndLookPacket(x=p.x, feet_y=p.y, z=p.z, pitch=s['pitch'], yaw=s['yaw'], on_ground=True)
|
|
|
|
connection.write_packet(packet, force=True)
|
|
|
|
|
|
|
|
def init(connection, player_info):
|
|
|
|
p = player_info.pos
|
|
|
|
|
|
|
|
s['path'] = []
|
|
|
|
s['y_v'] = 0
|
|
|
|
s['y_a'] = 0
|
|
|
|
s['yaw'] = 360
|
|
|
|
s['pitch'] = 0
|
|
|
|
|
|
|
|
def main(connection, player_info):
|
|
|
|
def handle_join_game(join_game_packet):
|
|
|
|
print('Connected.')
|
|
|
|
print(join_game_packet)
|
|
|
|
player_info.eid = join_game_packet
|
|
|
|
|
|
|
|
connection.register_packet_listener(
|
|
|
|
handle_join_game, clientbound.play.JoinGamePacket)
|
|
|
|
|
|
|
|
def h_position_and_look(packet):
|
|
|
|
print('pos and look:')
|
|
|
|
print(packet)
|
|
|
|
p = LPoint3f(x=packet.x, y=packet.y, z=packet.z)
|
|
|
|
player_info.pos = p
|
|
|
|
|
|
|
|
connection.register_packet_listener(
|
|
|
|
h_position_and_look, clientbound.play.PlayerPositionAndLookPacket)
|
|
|
|
|
|
|
|
def x(p):
|
|
|
|
#print('block change:')
|
|
|
|
#print(p)
|
|
|
|
if p.block_state_id == 3885:
|
|
|
|
try:
|
|
|
|
s['goal'] = LPoint3f(x=p.location[0], y=p.location[1], z=p.location[2])
|
|
|
|
print('new waypoint:', s['goal'])
|
|
|
|
|
2020-05-20 23:57:22 +00:00
|
|
|
start = time.time()
|
2020-05-20 21:42:07 +00:00
|
|
|
solution = MazeSolver(player_info.chunks).astar(pint(player_info.pos), pint(s['goal']))
|
|
|
|
if solution:
|
2020-05-20 23:57:22 +00:00
|
|
|
solution = list(solution)
|
|
|
|
s['path'] = solution
|
|
|
|
print(len(solution))
|
|
|
|
print(round(time.time() - start, 3), 'seconds')
|
2020-05-20 21:42:07 +00:00
|
|
|
else:
|
|
|
|
packet = serverbound.play.ChatPacket()
|
|
|
|
packet.message = 'No path found'
|
|
|
|
connection.write_packet(packet)
|
|
|
|
|
|
|
|
#s['y_v'] = 10.0
|
|
|
|
#s['y_a'] = -36.0
|
|
|
|
except BaseException as e:
|
|
|
|
import traceback
|
|
|
|
print(traceback.format_exc())
|
|
|
|
|
|
|
|
connection.register_packet_listener(
|
|
|
|
x, clientbound.play.BlockChangePacket)
|
|
|
|
|
|
|
|
def print_chat(chat_packet):
|
|
|
|
print("Message (%s): %s" % (
|
|
|
|
chat_packet.field_string('position'), chat_packet.json_data))
|
|
|
|
|
|
|
|
if '!reload' in chat_packet.json_data:
|
|
|
|
global running
|
|
|
|
running = False
|
|
|
|
elif '!afk' in chat_packet.json_data:
|
|
|
|
packet = serverbound.play.ChatPacket()
|
|
|
|
packet.message = '/afk'
|
|
|
|
connection.write_packet(packet)
|
|
|
|
elif '!respawn' in chat_packet.json_data:
|
|
|
|
packet = serverbound.play.ClientStatusPacket()
|
|
|
|
packet.action_id = serverbound.play.ClientStatusPacket.RESPAWN
|
|
|
|
connection.write_packet(packet)
|
|
|
|
elif '!chunk' in chat_packet.json_data:
|
|
|
|
print(len(player_info.chunks.chunks.keys()))
|
|
|
|
print(player_info.chunks.chunks[(38, 4, 33)].__dict__)
|
|
|
|
elif '!block' in chat_packet.json_data:
|
|
|
|
block = player_info.chunks.get_block_at(616, 78, 496)
|
|
|
|
packet = serverbound.play.ChatPacket()
|
|
|
|
packet.message = str(block)
|
|
|
|
connection.write_packet(packet)
|
|
|
|
|
|
|
|
|
|
|
|
connection.register_packet_listener(
|
|
|
|
print_chat, clientbound.play.ChatMessagePacket)
|
|
|
|
|
|
|
|
if not player_info.chunks:
|
|
|
|
player_info.mcdata = DataManager()
|
|
|
|
player_info.chunks = ChunksManager(player_info.mcdata)
|
|
|
|
player_info.chunks.register(connection)
|
|
|
|
|
|
|
|
#packet = serverbound.play.ChatPacket()
|
|
|
|
#packet.message = '> reloaded'
|
|
|
|
#connection.write_packet(packet)
|
|
|
|
print()
|
|
|
|
print()
|
|
|
|
print('Reloaded.')
|
|
|
|
|
|
|
|
#if player_info.pos:
|
|
|
|
# print('Loaded positions', player_info.pos)
|
|
|
|
|
|
|
|
try:
|
|
|
|
while not player_info.pos:
|
|
|
|
time.sleep(TICK)
|
|
|
|
print('Player loaded.')
|
|
|
|
|
|
|
|
x, y, z = pint(player_info.pos)
|
|
|
|
while (floor(x/16), floor(y/16), floor(z/16)) not in player_info.chunks.chunks:
|
|
|
|
time.sleep(TICK)
|
|
|
|
print('Chunks loaded.')
|
|
|
|
|
|
|
|
init(connection, player_info)
|
|
|
|
|
|
|
|
while running:
|
|
|
|
tick(connection, player_info)
|
|
|
|
time.sleep(TICK)
|
|
|
|
|
|
|
|
if get_mod_time() != last_mod_time:
|
|
|
|
break
|
|
|
|
finally:
|
|
|
|
connection.packet_listeners = []
|
|
|
|
connection.early_packet_listeners = []
|
|
|
|
connection.outgoing_packet_listeners = []
|
|
|
|
connection.early_outgoing_packet_listeners = []
|