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/*
* Copyright 2019-2020 PixlOne
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include <cassert>
#include "workqueue.h"
#include "log.h"
using namespace logid;
workqueue::workqueue(std::size_t thread_count) : _manager_thread (
std::make_unique<thread>(
[this](){ _run(); }
, [this](std::exception& e){ _exception_handler(e); }
)), _continue_run (false), _worker_count (thread_count)
{
_workers.reserve(_worker_count);
for(std::size_t i = 0; i < _worker_count; i++)
_workers.push_back(std::make_unique<worker_thread>(this, i));
_manager_thread->run();
}
workqueue::~workqueue()
{
stop();
while(_workers.empty())
_workers.pop_back();
// Queue should have been empty before, but just confirm here.
while(!_queue.empty()) {
thread::spawn([t=_queue.front()](){ t->run(); });
_queue.pop();
}
}
void workqueue::queue(std::shared_ptr<task> t)
{
assert(t != nullptr);
_queue.push(t);
_queue_cv.notify_all();
}
void workqueue::busyUpdate()
{
_busy_cv.notify_all();
}
void workqueue::stop()
{
_continue_run = false;
std::unique_lock<std::mutex> lock(_run_lock);
}
std::size_t workqueue::threadCount() const
{
return _workers.size();
}
void workqueue::_run()
{
using namespace std::chrono_literals;
std::unique_lock<std::mutex> lock(_run_lock);
_continue_run = true;
while(_continue_run) {
_queue_cv.wait(lock, [this]{ return !(_queue.empty()); });
while(!_queue.empty()) {
if(_workers.empty()) {
if(_worker_count)
logPrintf(DEBUG, "No workers were found, running task in"
" a new thread.");
thread::spawn([t=_queue.front()](){ t->run(); });
_queue.pop();
continue;
}
auto worker = _workers.begin();
for(; worker != _workers.end(); worker++) {
if(!(*worker)->busy())
break;
}
if(worker != _workers.end())
(*worker)->queue(_queue.front());
else {
_busy_cv.wait_for(lock, 500ms, [this, &worker]{
for(worker = _workers.begin(); worker != _workers.end();
worker++) {
if (!(*worker)->busy()) {
return true;
}
}
return false;
});
if(worker != _workers.end())
(*worker)->queue(_queue.front());
else{
// Workers busy, launch in new thread
logPrintf(DEBUG, "All workers were busy for 500ms, "
"running task in new thread.");
thread::spawn([t = _queue.front()]() { t->run(); });
}
}
_queue.pop();
}
}
}
void workqueue::_exception_handler(std::exception &e)
{
logPrintf(WARN, "Exception caught on workqueue manager thread, "
"restarting: %s" , e.what());
// This action destroys the logid::thread, std::thread should detach safely.
_manager_thread = std::make_unique<thread>([this](){ _run(); },
[this](std::exception& e) { _exception_handler(e); });
_manager_thread->run();
}