/* * Copyright 2019-2020 PixlOne * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef LOGID_ACTION_GESTUREACTION_H #define LOGID_ACTION_GESTUREACTION_H #include #include #include "Action.h" #include "gesture/Gesture.h" namespace logid { namespace actions { class GestureAction : public Action { public: enum Direction { None, Up, Down, Left, Right }; static Direction toDirection(std::string direction); static Direction toDirection(int16_t x, int16_t y); GestureAction(Device* dev, libconfig::Setting& config); virtual void press(); virtual void release(); virtual void move(int16_t x, int16_t y); virtual uint8_t reprogFlags() const; class Config : public Action::Config { public: Config(Device* device, libconfig::Setting& root); std::map>& gestures(); std::shared_ptr noneAction(); protected: std::map> _gestures; std::shared_ptr _none_action; }; protected: int16_t _x, _y; Config _config; }; }} #endif //LOGID_ACTION_GESTUREACTION_H