const v = require('vec3') let mcData = require('minecraft-data') let cfg = {} let bot = {} // bot.chatAddPattern(new RegExp(`^hi|hello ${bot.username}`, "i"), 'greet', "General greeting") function todo() { bot.chat("not implemented yet") } function checkBlockExists(name) { if (mcData.blocksByName[name] === undefined) { bot.chat(`${name} is not a block name`) return false } else { return true } } function checkItemExists(name) { if (mcData.itemsByName[name] === undefined) { bot.chat(`${name} is not an item name`) return false } else { return true } } const events = { whisper: function command_whisper(username, message) { if ([bot.username, "me"].includes(username)) return if (/^gossip/.test(message)) return // if (/^!/.test(message) && username === cfg.admin){ if (username === cfg.admin) { message = message.replace("\\", "@") console.info("whispered command", message) bot.chat("/" + message) } else { bot.whisper(cfg.admin, `gossip ${username}: ${message}`) console.info(username, "whispered", message) } } , chat: command , kicked: (reason, loggedIn) => console.warn(reason, loggedIn) } const events_registered = [] function command(username, message) { if (username === bot.username && !message.startsWith("!")) return const player = bot.players[username] ? bot.players[username].entity : null if (message.startsWith("zzz")) { bot.chat("/afk") cfg.plugins.sleeper.sleep() // if(cfg) return } switch (message) { case "hi": case "hello": case "howdy": case "yo": bot.swingArm() return case "69": Math.random() > 0.5 && bot.chat("nice!") return case "awesome": case "cool": case "superb": case "nice": Math.random() > 0.1 && setTimeout(() => bot.chat("very nice!"), 1000) return default: break; } if (message.startsWith("!") || cfg.botAddress.test(message)) { message = cfg.botAddress.test(message) ? cfg.botAddress.exec(message)[1] : message console.log(message) message = message.slice(1) message_parts = message.split(/\s+/) switch (message_parts[0]) { // case "follow": // // if(username === cfg.admin) // cfg.stateMachines.follow.transitions[4].trigger() // // cfg.stateMachines.follow.transitions[1].trigger() // break; // case "stay": // // if(username === cfg.admin) // cfg.stateMachines.follow.transitions[3].trigger() // break; case "echo": // bot.chat(message_parts[1]) // bot.chat(message.slice(1)) bot.chat(message) break; case "autosleep": case "sleep": message_parts[1] = message_parts[0] == "autosleep" ? "auto" : message_parts[1] switch (message_parts[1]) { case "auto": cfg.sleep.auto = !cfg.sleep.auto bot.chat(`ok, ${cfg.sleep.auto ? "" : "not "}auto sleeping `) bot.chat("/afk") break; case "silent": case "quiet": cfg.sleep.quiet = !cfg.sleep.quiet bot.chat(`ok, ${cfg.sleep.quiet ? "" : "not "}sleeping quietly`) break; case "timeout": if (!message_parts[2]) { bot.chat(`sleeping every ${Math.round(cfg.sleep.timeout / 60 / 1000)}mins`) return } const timeout = parseFloat(message_parts[2], 10) if (timeout) { cfg.sleep.timeout = timeout * 60 * 1000 cfg.sleep.timeoutFn = null cfg.plugins.sleeper.sleep(true) //reset timer bot.chat(`ok, next sleep attempt in ${timeout}mins`) break; } default: bot.chat(`usage: !sleep [auto | quiet | timeout ], or zzz for manual sleep`) break; } break; //todo; needed? case "zzz": cfg.plugins.sleeper.sleep() case "afk": bot.chat("/afk") break; case "awaken": case "wake": case "wakeup": cfg.plugins.sleeper.wake() break; case "attack": case "rage": case "ragemode": case "guard": switch (message_parts.length) { case 1: if (!player) { bot.chat("can't see you.") return } bot.chat('for glory!') cfg.plugins.guard.guardArea(player.position) break case 2: switch (message_parts[1]) { case "self": cfg.guard.self = !cfg.guard.self bot.chat(`ok, ${cfg.guard.self?"no longer being altruistic":"self sacrifice!"}`) return; case "stop": cfg.plugins.guard.stopGuarding() bot.chat('no longer guarding this area.') return; default: break; } default: bot.chat("don't know wym") } // entity = new BehaviorGetClosestEntity(bot, bot.nearestEntity(), a => EntityFilters().MobsOnly(a)) // if (entity) { // bot.attack(entity, true) // } else { // bot.chat('no nearby entities') // } // // bot.attack(new BehaviorGetClosestEntity(bot, {}, EntityFilters().MobsOnly())) break; case "find": switch (message_parts.length) { case 2: cfg.plugins.finder.findBlocks(message_parts[1]) break default: break; } break case "lookat": // const coords = v(message_parts.splice(1)) switch (message_parts.length) { case 2: case 3: todo() // bot.lookAt({}) break case 1: bot.lookAt(bot.nearestEntity().position) break case 4: bot.lookAt(v(message_parts.splice(1))) break default: break } break case "ride": case "mount": bot.mount(bot.nearestEntity()) break case "getoff": case "unmount": case "dismount": bot.dismount() break case "go": bot.moveVehicle(0, 10) break // case "use": // bot.useOn(bot.nearestEntity()) // break; // // TODO move all inventory related tasks into own module // case "give": // // switch (message_parts[1]) { // // case "hand": // // case "right": // // break; // // case "left": // // break; // // // case "slot": // // default: // // let slot = parseInt(message_parts[1]) // // if (!isNaN(slot)) { // // } else { // // } // // break; // // } // // break; // case "take": // // TODO take only what's requested, then throw all the rest // // TODO take all // case "toss": // case "drop": // if (!message_parts[1]) { return false } // FIXME, works but ugly // if (!checkItemExists(message_parts[1])) { return false } // switch (message_parts.length) { // case 2: // bot.toss(mcData.blocksByName[message_parts[1]].id) // break // case 3: // bot.tossStack( // mcData.itemsByName[message_parts[1]].id, // (err) => { // if (err) { // console.log(err) // bot.chat(err) // } // } // ) // break // default: // break // } // break; case "location": switch (message_parts[1]) { case "add": case "record": break; default: break; } case "where": case "where?": // TODO put in /lib/location console.log(bot.entity.position) bot.chat(bot.entity.position.floored().toString()) break; case "warp": // if(message_parts[1] == "spawn") bot.chat("/" + message) break; default: if (cfg.mods.includes(username)) bot.chat("/" + message) break; } } } const load = (config) => { cfg = config bot = cfg.bot mcData = mcData(bot.version) for (const [key, fn] of Object.entries(events)) { events_registered.push( bot.on(key, fn) ) } mcData = require('minecraft-data')(bot.version) } const unload = () => { console.log("events_registered:", events_registered.length, "of", bot._eventsCount) for (const [key, fn] of Object.entries(events)) { bot.off(key, fn) events_registered.shift() } console.log("events_registered:", bot._eventsCount) } module.exports = { load, unload, events_registered, command }