feat(mover): ✨ add Mule to ridable mobs
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		| @@ -143,7 +143,7 @@ function away(entity = bot.nearestEntity(), invertInvert = true, dynamic = true, | ||||
|  | ||||
| function ride(entity) { | ||||
|     entity = entity?.entity || entity | ||||
|     const ridableMobs = ["Horse", "Donkey", "Pig", "Strider"] | ||||
|     const ridableMobs = ["Horse", "Donkey", "Pig", "Strider", "Mule"] | ||||
|     const vehicle = entity && typeof entity !== "string" ? entity : bot.nearestEntity(e => { | ||||
|         if (typeof entity === "string") return e.name === entity | ||||
|         const maybeRidableMob = e.mobType?.split(" ") | ||||
|   | ||||
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