feat(mover): add Mule to ridable mobs

This commit is contained in:
jay 2021-04-19 13:25:04 +05:00
parent d001280383
commit b71728e503

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@ -143,7 +143,7 @@ function away(entity = bot.nearestEntity(), invertInvert = true, dynamic = true,
function ride(entity) { function ride(entity) {
entity = entity?.entity || entity entity = entity?.entity || entity
const ridableMobs = ["Horse", "Donkey", "Pig", "Strider"] const ridableMobs = ["Horse", "Donkey", "Pig", "Strider", "Mule"]
const vehicle = entity && typeof entity !== "string" ? entity : bot.nearestEntity(e => { const vehicle = entity && typeof entity !== "string" ? entity : bot.nearestEntity(e => {
if (typeof entity === "string") return e.name === entity if (typeof entity === "string") return e.name === entity
const maybeRidableMob = e.mobType?.split(" ") const maybeRidableMob = e.mobType?.split(" ")