style: 🎨 fix crlf -> lf for real this time, using .gitattributes

Add a .gitattributes file to permanentyl fix crlf issues.

For explanantion:
https://adaptivepatchwork.com/2012/03/01/mind-the-end-of-your-line/#the-new-system
master
jay 3 years ago
parent 60394e38eb
commit aded1e4193
  1. 16
      .gitattributes
  2. 60
      .gitignore
  3. 948
      lib/plugins/statemachine.js

16
.gitattributes vendored

@ -0,0 +1,16 @@
# See this article for reference: https://help.github.com/articles/dealing-with-line-endings/
# Refreshing repo after line ending change:
# https://help.github.com/articles/dealing-with-line-endings/#refreshing-a-repository-after-changing-line-endings
# Handle line endings automatically for files detected as text
# and leave all files detected as binary untouched.
* text=auto
#
# The above will handle all files NOT found below
#
# These files are text and should be normalized (Convert crlf => lf)
# Use lf as eol for these files
*.js text eol=lf
*.ts text eol=lf
*.json text eol=lf

60
.gitignore vendored

@ -1,31 +1,31 @@
# See https://help.github.com/articles/ignoring-files/ for more about ignoring files. # See https://help.github.com/articles/ignoring-files/ for more about ignoring files.
# dependencies # dependencies
/node_modules /node_modules
/.pnp /.pnp
.pnp.js .pnp.js
# testing # testing
/coverage /coverage
# production # production
/build /build
/data /data
# misc # misc
.DS_Store .DS_Store
.env .env
.env.local .env.local
.env.development.local .env.development.local
.env.test.local .env.test.local
.env.production.local .env.production.local
/lib/**/*.old /lib/**/*.old
/lib/**/*.bak /lib/**/*.bak
npm-debug.log* npm-debug.log*
yarn-debug.log* yarn-debug.log*
yarn-error.log* yarn-error.log*
# Editor # Editor
*.swp *.swp
*.swo *.swo

@ -1,475 +1,475 @@
// import { createMachine, interpret, InterpreterStatus } from "xstate"; // import { createMachine, interpret, InterpreterStatus } from "xstate";
const { createMachine, interpret, InterpreterStatus } = require('xstate'); const { createMachine, interpret, InterpreterStatus } = require('xstate');
// import { access, mkdir, writeFile, readFile } from "fs"; // import { access, mkdir, writeFile, readFile } from "fs";
const { access, mkdir, writeFile, readFile } = require('fs'); const { access, mkdir, writeFile, readFile } = require('fs');
// ANGRAM_PREFIX='MINECRAFT' // ANGRAM_PREFIX='MINECRAFT'
const { MINECRAFT_DATA_FOLDER } = process.env || require("dotenv-packed").parseEnv().parsed; const { MINECRAFT_DATA_FOLDER } = process.env || require("dotenv-packed").parseEnv().parsed;
const storage_dir = MINECRAFT_DATA_FOLDER || './data/' + "/sm/"; const storage_dir = MINECRAFT_DATA_FOLDER || './data/' + "/sm/";
// import { createBot } from "mineflayer" // import { createBot } from "mineflayer"
// let { pathfinder, Movements, goals } = require('mineflayer-pathfinder') // let { pathfinder, Movements, goals } = require('mineflayer-pathfinder')
// let cfg // let cfg
// let bot = createBot({ username: 'statebot' }) // let bot = createBot({ username: 'statebot' })
let bot; let bot;
let quiet; let quiet;
let updateRate = 20; let updateRate = 20;
const machines = { const machines = {
list: {}, list: {},
running: {}, running: {},
}; };
let webserver; let webserver;
let cfg = { let cfg = {
statemachine: { statemachine: {
webserver: null, webserver: null,
// quiet: true, // quiet: true,
quiet: quiet, quiet: quiet,
list: {}, list: {},
running: {}, running: {},
draft: null, draft: null,
recent: null, recent: null,
// debug: null, // debug: null,
debug: true, debug: true,
updateRate: updateRate updateRate: updateRate
} }
// FIXME temp variables to satisfy typescript autocomplete // FIXME temp variables to satisfy typescript autocomplete
// , quiet: null // , quiet: null
, ,
bot: bot, bot: bot,
plugins: { statemachine: null } plugins: { statemachine: null }
}; };
// Edit your machine(s) here // Edit your machine(s) here
function init(smName = "dummy", webserver) { function init(smName = "dummy", webserver) {
access(storage_dir, err => { access(storage_dir, err => {
if (err?.code === 'ENOENT') { if (err?.code === 'ENOENT') {
mkdir(storage_dir, e => e && console.warn("sm init: create dir", e)); mkdir(storage_dir, e => e && console.warn("sm init: create dir", e));
} }
else if (err) { else if (err) {
console.warn("sm init: create dir", err); console.warn("sm init: create dir", err);
} }
}); });
// const machine = newSM(smName) // const machine = newSM(smName)
// machine.states.idle.on.TOGGLE = "start" // machine.states.idle.on.TOGGLE = "start"
// machine.states.start.on.TOGGLE = "idle" // machine.states.start.on.TOGGLE = "idle"
const machine = createMachine({ const machine = createMachine({
id: smName, id: smName,
initial: "idle", initial: "idle",
states: { states: {
idle: { idle: {
on: { TOGGLE: "start", NEXT: "start", PREV: "look", STOP: "finish" } on: { TOGGLE: "start", NEXT: "start", PREV: "look", STOP: "finish" }
}, },
start: { start: {
on: { TOGGLE: "look", NEXT: "look", PREV: "idle" }, on: { TOGGLE: "look", NEXT: "look", PREV: "idle" },
entry: 'lookAtPlayerOnce', entry: 'lookAtPlayerOnce',
}, },
look: { look: {
on: { TOGGLE: "idle", NEXT: "idle", PREV: "start" }, on: { TOGGLE: "idle", NEXT: "idle", PREV: "start" },
// entry: ['look', 'blah'] // entry: ['look', 'blah']
// entry: 'lookAtPlayerOnce', // entry: 'lookAtPlayerOnce',
activities: 'lookAtPlayer', activities: 'lookAtPlayer',
meta: { debug: true } meta: { debug: true }
}, },
finish: { finish: {
type: 'final' type: 'final'
}, },
}, },
on: { START: '.start', STOP: '.idle' }, on: { START: '.start', STOP: '.idle' },
meta: { debug: true }, meta: { debug: true },
context: { player: null, rate: updateRate }, context: { player: null, rate: updateRate },
}, { }, {
actions: { actions: {
// action implementation // action implementation
lookAtPlayerOnce: (context, event) => { lookAtPlayerOnce: (context, event) => {
const player = context?.player || bot.nearestEntity(entity => entity.type === 'player'); const player = context?.player || bot.nearestEntity(entity => entity.type === 'player');
if (player.position || player.entity) { if (player.position || player.entity) {
context.player = player; context.player = player;
bot.lookAt((player.entity || player).position.offset(0, 1, 0)); bot.lookAt((player.entity || player).position.offset(0, 1, 0));
} }
} }
}, },
activities: { activities: {
lookAtPlayer: (context, event) => { lookAtPlayer: (context, event) => {
const player = context?.player || bot.nearestEntity(entity => entity.type === 'player'); const player = context?.player || bot.nearestEntity(entity => entity.type === 'player');
// TODO check every event? // TODO check every event?
if (player.position || player.entity) { if (player.position || player.entity) {
context.player = player; context.player = player;
function looks() { function looks() {
bot.lookAt((player.entity || player).position.offset(0, 1, 0)); bot.lookAt((player.entity || player).position.offset(0, 1, 0));
} }
bot.on("time", looks); bot.on("time", looks);
return () => bot.off("time", looks); return () => bot.off("time", looks);
} }
} }
}, },
delays: { delays: {
/* ... */ /* ... */
}, },
guards: { guards: {
/* ... */ /* ... */
}, },
services: { services: {
/* ... */ /* ... */
} }
}); });
console.log("sm init: machine", machine); console.log("sm init: machine", machine);
const service = runSM(saveSM(machine)); const service = runSM(saveSM(machine));
if (service?.send) { if (service?.send) {
setTimeout(service.send, 200, "TOGGLE"); setTimeout(service.send, 200, "TOGGLE");
// setTimeout(service.send, 400, "TOGGLE") // setTimeout(service.send, 400, "TOGGLE")
} }
else { else {
console.warn("sm init: service", service); console.warn("sm init: service", service);
} }
} }
function newSM(smName = "sm_" + Object.keys(cfg.statemachine.list).length) { function newSM(smName = "sm_" + Object.keys(cfg.statemachine.list).length) {
smName = smName.replace(/\s+/, '_'); smName = smName.replace(/\s+/, '_');
if (cfg.statemachine.list[smName]) { if (cfg.statemachine.list[smName]) {
console.warn("sm exists", smName); console.warn("sm exists", smName);
quiet || bot.chat(`sm ${smName} already exists, edit or use another name instead`); quiet || bot.chat(`sm ${smName} already exists, edit or use another name instead`);
return; return;
} }
const machine = createMachine({ const machine = createMachine({
id: smName, id: smName,
initial: "start", initial: "start",
// TODO use history states for PAUSE and RESUME // TODO use history states for PAUSE and RESUME
states: { idle: { on: { START: "start" } }, start: { on: { STOP: "idle" } } } states: { idle: { on: { START: "start" } }, start: { on: { STOP: "idle" } } }
}); });
cfg.statemachine.draft = machine; cfg.statemachine.draft = machine;
return machine; return machine;
} }
function saveSM(machine = cfg.statemachine.draft) { function saveSM(machine = cfg.statemachine.draft) {
if (!machine?.id) { if (!machine?.id) {
console.warn("sm save: invalid", machine); console.warn("sm save: invalid", machine);
quiet || bot.chat("sm: couldn't save, invalid"); quiet || bot.chat("sm: couldn't save, invalid");
return; return;
} }
// TODO do tests and validation // TODO do tests and validation
// 1. ensure default states [start, idle] // 1. ensure default states [start, idle]
// 2. ensure closed cycle from start to idle // 2. ensure closed cycle from start to idle
cfg.statemachine.list[machine.id] = machine; cfg.statemachine.list[machine.id] = machine;
if (machine.id === cfg.statemachine.draft?.id) { if (machine.id === cfg.statemachine.draft?.id) {
cfg.statemachine.draft = null; cfg.statemachine.draft = null;
} }
writeFile( writeFile(
// TODO // TODO
// `${storage_dir}/${player}/${machine.id}.json` // `${storage_dir}/${player}/${machine.id}.json`
`${storage_dir}/${machine.id}.json`, `${storage_dir}/${machine.id}.json`,
// TODO decide which data to store // TODO decide which data to store
// https://xstate.js.org/docs/guides/states.html#persisting-state // https://xstate.js.org/docs/guides/states.html#persisting-state
// JSON.stringify(machine.toJSON), // JSON.stringify(machine.toJSON),
// JSON.stringify(machine.states.toJSON), // + activities, delays, etc // JSON.stringify(machine.states.toJSON), // + activities, delays, etc
JSON.stringify({ config: machine.config, context: machine.context }), e => e && console.log("sm load sm: write file", e)); JSON.stringify({ config: machine.config, context: machine.context }), e => e && console.log("sm load sm: write file", e));
// return run ? runSM(machine) : machine // return run ? runSM(machine) : machine
return machine; return machine;
} }
function loadSM(name, run = true) { function loadSM(name, run = true) {
//: StateMachine<any, any, any> { //: StateMachine<any, any, any> {
readFile( readFile(
// readFileSync( // readFileSync(
// TODO // TODO
// `${storage_dir}/${player}/${machine.id}.json` // `${storage_dir}/${player}/${machine.id}.json`
`${storage_dir}/${name}.json`, afterRead `${storage_dir}/${name}.json`, afterRead
// JSON.stringify(machine.toJSON), // JSON.stringify(machine.toJSON),
); );
function afterRead(err, jsonString) { function afterRead(err, jsonString) {
if (err) { if (err) {
console.warn("sm load sm: read file", err); console.warn("sm load sm: read file", err);
return; return;
} }
else { else {
const machine = createMachine(JSON.parse(jsonString).config); const machine = createMachine(JSON.parse(jsonString).config);
// TODO do tests and validation // TODO do tests and validation
// 1. ensure default states [start, idle] // 1. ensure default states [start, idle]
// 2. ensure closed cycle from start to idle // 2. ensure closed cycle from start to idle
cfg.statemachine.list[machine.id] = machine; cfg.statemachine.list[machine.id] = machine;
if (machine.id === cfg.statemachine.draft?.id) { if (machine.id === cfg.statemachine.draft?.id) {
cfg.statemachine.draft = machine; cfg.statemachine.draft = machine;
} }
if (run) { if (run) {
runSM(machine); runSM(machine);
} }
} }
} }
// return run ? runSM(machine) : machine // return run ? runSM(machine) : machine
// return machine // return machine
} }
// function isInterpreter(SMorService: StateMachine<any, any, any> | Interpreter<any>): SMorService is Interpreter<any> { // function isInterpreter(SMorService: StateMachine<any, any, any> | Interpreter<any>): SMorService is Interpreter<any> {
// return (SMorService as Interpreter<any>).start !== undefined; // return (SMorService as Interpreter<any>).start !== undefined;
// } // }
function getSM(name = cfg.statemachine.draft || cfg.statemachine.recent, asService = false, quiet = false) { function getSM(name = cfg.statemachine.draft || cfg.statemachine.recent, asService = false, quiet = false) {
const machine = typeof name === "string" ? cfg.statemachine.list[name] const machine = typeof name === "string" ? cfg.statemachine.list[name]
: name; : name;
if (!machine) { if (!machine) {
console.warn("sm get: doesn't exist", name); console.warn("sm get: doesn't exist", name);
cfg.statemachine.quiet || bot.chat(`sm ${name} doesn't exist`); cfg.statemachine.quiet || bot.chat(`sm ${name} doesn't exist`);
return; return;
} }
if (asService) { if (asService) {
const service = cfg.statemachine.running[machine?.id]; const service = cfg.statemachine.running[machine?.id];
if (!service) { if (!service) {
quiet || console.warn("sm get: already stopped", machine); quiet || console.warn("sm get: already stopped", machine);
quiet || cfg.statemachine.quiet || bot.chat(`sm ${machine?.id} isn't running`); quiet || cfg.statemachine.quiet || bot.chat(`sm ${machine?.id} isn't running`);
return interpret(machine); return interpret(machine);
} }
return service; return service;
} }
else { else {
// return machine.machine ? machine.machine : machine // return machine.machine ? machine.machine : machine
return machine; return machine;
} }
} }
function runSM(name = getSM(undefined, undefined, true), player // or supervisor? function runSM(name = getSM(undefined, undefined, true), player // or supervisor?
, restart = false) { , restart = false) {
if (!name) if (!name)
return; return;
const service = getSM(name, true, true); const service = getSM(name, true, true);
if (!service) if (!service)
return; return;
const machine = service.machine; const machine = service.machine;
if (!machine) if (!machine)
return; return;
switch (service.status) { switch (service.status) {
case InterpreterStatus.Running: case InterpreterStatus.Running:
if (!restart) { if (!restart) {
console.warn("sm run: already running", service.id); console.warn("sm run: already running", service.id);
quiet || bot.chat(`sm ${service.id} already running`); quiet || bot.chat(`sm ${service.id} already running`);
return service; return service;
} }
stopSM(machine); stopSM(machine);
case InterpreterStatus.NotStarted: case InterpreterStatus.NotStarted:
case InterpreterStatus.Stopped: case InterpreterStatus.Stopped:
break; break;
default: default:
console.warn("sm run: unknown status:", service.status, service); console.warn("sm run: unknown status:", service.status, service);
return; return;
break; break;
} }
if (cfg.statemachine.debug || machine.meta?.debug) { if (cfg.statemachine.debug || machine.meta?.debug) {
service.onTransition((state) => { service.onTransition((state) => {
quiet || bot.chat(`sm trans: ${machine.id}, ${state.value}`); quiet || bot.chat(`sm trans: ${machine.id}, ${state.value}`);
quiet || state.meta?.debug && bot.chat(`sm next events: ${machine.id}, ${state.nextEvents}`); quiet || state.meta?.debug && bot.chat(`sm next events: ${machine.id}, ${state.nextEvents}`);
console.log("sm debug: trans", state.value, state); console.log("sm debug: trans", state.value, state);
}).onDone((done) => { }).onDone((done) => {
quiet || bot.chat(`sm done: ${machine.id}, ${done}`); quiet || bot.chat(`sm done: ${machine.id}, ${done}`);
console.log("sm debug: done", done.data, done); console.log("sm debug: done", done.data, done);
}); });
} }
cfg.statemachine.running[machine.id] = service; cfg.statemachine.running[machine.id] = service;
cfg.statemachine.recent = machine; cfg.statemachine.recent = machine;
service.start(); service.start();
// // TODO check if idle state is different (maybe?) // // TODO check if idle state is different (maybe?)
console.log("sm run", service.state.value === machine.initialState.value, service.state); console.log("sm run", service.state.value === machine.initialState.value, service.state);
console.log("sm run", service.state !== machine.initialState, machine.initialState); console.log("sm run", service.state !== machine.initialState, machine.initialState);
// return machine // return machine
return service; return service;
} }
function stopSM(name = getSM(), quiet = false) { function stopSM(name = getSM(), quiet = false) {
let service = getSM(name, true, quiet); let service = getSM(name, true, quiet);
if (!service) if (!service)
return; return;
const machine = service.machine; const machine = service.machine;
switch (service.status) { switch (service.status) {
case InterpreterStatus.NotStarted: case InterpreterStatus.NotStarted:
case InterpreterStatus.Stopped: case InterpreterStatus.Stopped:
console.log("sm stop status", service.status, service.id, cfg.statemachine.running[service.id]); console.log("sm stop status", service.status, service.id, cfg.statemachine.running[service.id]);
// TODO check if any bugs // TODO check if any bugs
case InterpreterStatus.Running: case InterpreterStatus.Running:
break; break;
default: default:
console.warn("sm stop: unknown status:", service.status); console.warn("sm stop: unknown status:", service.status);
break; break;
} }
service?.stop?.(); service?.stop?.();
cfg.statemachine.running[machine.id] = null; cfg.statemachine.running[machine.id] = null;
delete cfg.statemachine.running[machine.id]; delete cfg.statemachine.running[machine.id];
// return machine // return machine
return service; return service;
} }
function actionSM(action, name = getSM()) { function actionSM(action, name = getSM()) {
if (!action) { if (!action) {
return console.warn("sm action", action); return console.warn("sm action", action);
} }
let service = getSM(name, true, true); let service = getSM(name, true, true);
if (service.status !== InterpreterStatus.Running) if (service.status !== InterpreterStatus.Running)
return; return;
// const machine = service.machine // const machine = service.machine
service.send(action.toLowerCase()); service.send(action.toLowerCase());
} }
function stepSM(command = "", ...message_parts) { function stepSM(command = "", ...message_parts) {
let service = getSM(undefined, true); let service = getSM(undefined, true);
if (!service) if (!service)
return; return;
if (!service.send) { if (!service.send) {
console.warn("sm step: can't send", service.machine); console.warn("sm step: can't send", service.machine);
// TODO start a temporary service to interpret // TODO start a temporary service to interpret
quiet || bot.chat("sm: step doesn't support machines that aren't running yet"); quiet || bot.chat("sm: step doesn't support machines that aren't running yet");
return; return;
} }
if (service?.status !== InterpreterStatus.Running) { if (service?.status !== InterpreterStatus.Running) {
console.warn("sm step: machine not running, attempting start", service); console.warn("sm step: machine not running, attempting start", service);
runSM; runSM;
} }
// const machine = service.machine // const machine = service.machine
switch (command) { switch (command) {
case "edit": case "edit":
// maybe `edit <type>`, like `add`? // maybe `edit <type>`, like `add`?
// where type: // where type:
// context // context
// action // action
// timeout | all timeout // timeout | all timeout
break; break;
case "undo": case "undo":
break; break;
case "del": case "del":
break; break;
case "p": case "p":
case "prev": case "prev":
service?.send("PREV"); service?.send("PREV");
break; break;
case "add": case "add":
// maybe `add <type>`? // maybe `add <type>`?
// where type: // where type:
// context // context
// action // action
// timeout // timeout
case "new": case "new":
break; break;
// case "with": // case "with":
// console.log(this) // console.log(this)
// stepSM(getSM(message_parts[0], true, true), ...message_parts.slice(1)) // stepSM(getSM(message_parts[0], true, true), ...message_parts.slice(1))
// break; // break;
case "help": case "help":
quiet || bot.chat("![sm ]step [ p(rev) | n(ext) ]"); quiet || bot.chat("![sm ]step [ p(rev) | n(ext) ]");
break; break;
case "n": case "n":
case "next": case "next":
default: default:
service?.send("NEXT"); service?.send("NEXT");
quiet || bot.chat("stepped"); quiet || bot.chat("stepped");
break; break;
} }
} }
function tickSM(time = bot.time.timeOfDay, rate = 20) { function tickSM(time = bot.time.timeOfDay, rate = 20) {
if (time % rate !== 0) { if (time % rate !== 0) {
return; return;
} }
console.log("sm tick", rate, time); console.log("sm tick", rate, time);
} }
function debugSM(name = getSM()) { function debugSM(name = getSM()) {
if (!name) if (!name)
return; return;
let service = getSM(name, true); let service = getSM(name, true);
if (!service) if (!service)
return; return;
const machine = service.machine; const machine = service.machine;
machine.meta.debug = !!!machine.meta.debug; machine.meta.debug = !!!machine.meta.debug;
console.info("sm debug", machine.meta, service, machine); console.info("sm debug", machine.meta, service, machine);
cfg.statemachine.quiet || machine.meta.debug && bot.chat("sm debug: " + machine.id); cfg.statemachine.quiet || machine.meta.debug && bot.chat("sm debug: " + machine.id);
} }
function command(message_parts) { function command(message_parts) {
const message_parts2 = message_parts.slice(1); const message_parts2 = message_parts.slice(1);
switch (message_parts[0]) { switch (message_parts[0]) {
case "add": case "add":
command(["new"].concat(message_parts2)); command(["new"].concat(message_parts2));
break; break;
case "finish": case "finish":
case "done": case "done":
case "end": case "end":
command(["save"].concat(message_parts2)); command(["save"].concat(message_parts2));
break; break;
case "do": case "do":
case "load": case "load":
case "start": case "start":
command(["run"].concat(message_parts2)); command(["run"].concat(message_parts2));
break; break;
case "debug": case "debug":
switch (message_parts[1]) { switch (message_parts[1]) {
case "sm": case "sm":
case "global": case "global":
case "meta": case "meta":
cfg.statemachine.debug = !!!cfg.statemachine.debug; cfg.statemachine.debug = !!!cfg.statemachine.debug;
quiet || bot.chat(`sm debug: ${cfg.statemachine.debug}`); quiet || bot.chat(`sm debug: ${cfg.statemachine.debug}`);
break; break;
} }
case "new": case "new":
case "save": case "save":
case "run": case "run":
case "step": case "step":
case "stop": case "stop":
// temp // temp
case "action": case "action":
switch (message_parts2.length) { switch (message_parts2.length) {
case 0: case 0:
console.warn(`sm ${message_parts[0]}: no name, using defaults`); console.warn(`sm ${message_parts[0]}: no name, using defaults`);
case 1: case 1:
// FIXME `this` doesn't work always // FIXME `this` doesn't work always
(this.runSM && this || cfg.plugins.statemachine)[message_parts[0] + "SM"](...message_parts2); (this.runSM && this || cfg.plugins.statemachine)[message_parts[0] + "SM"](...message_parts2);
break; break;
default: default:
if (["action"].includes(message_parts[0])) { if (["action"].includes(message_parts[0])) {
(this.runSM && this || cfg.plugins.statemachine)[message_parts[0] + "SM"](...message_parts2); (this.runSM && this || cfg.plugins.statemachine)[message_parts[0] + "SM"](...message_parts2);
} }
else { else {
console.warn(`sm ${message_parts[0]}: more than 1 arg passed`, message_parts2); console.warn(`sm ${message_parts[0]}: more than 1 arg passed`, message_parts2);
} }
break; break;
} }
break; break;
case "undo": case "undo":
break; break;
case "list": case "list":
case "status": case "status":
// TODO current/recent, updateRate // TODO current/recent, updateRate
const { list, running } = cfg.statemachine; const { list, running } = cfg.statemachine;
console.log("sm list", running, list); console.log("sm list", running, list);
quiet || bot.chat(`${Object.keys(running).length} of ${Object.keys(list).length} active: ${Object.keys(running)}` quiet || bot.chat(`${Object.keys(running).length} of ${Object.keys(list).length} active: ${Object.keys(running)}`
+ (message_parts[1] === "all" ? `${Object.keys(list)}` : '')); + (message_parts[1] === "all" ? `${Object.keys(list)}` : ''));
break; break;
case "quiet": case "quiet":
quiet = cfg.statemachine.quiet = !!!cfg.statemachine.quiet; quiet = cfg.statemachine.quiet = !!!cfg.statemachine.quiet;
quiet || bot.chat(`sm: ${cfg.statemachine.quiet ? "" : "not "}being quiet`); quiet || bot.chat(`sm: ${cfg.statemachine.quiet ? "" : "not "}being quiet`);
break; break;
default: default:
// TODO general helper from declarative commands object // TODO general helper from declarative commands object
quiet || bot.chat(`sm help: !sm [new | step| save | run | list | quiet | debug]`); quiet || bot.chat(`sm help: !sm [new | step| save | run | list | quiet | debug]`);
console.warn("sm unknown command", message_parts); console.warn("sm unknown command", message_parts);
break; break;
} }
return true; return true;
} }
function load(config) { function load(config) {
webserver = cfg.statemachine.webserver = config.statemachine?.webserver || webserver; webserver = cfg.statemachine.webserver = config.statemachine?.webserver || webserver;
config.statemachine = cfg.statemachine || { config.statemachine = cfg.statemachine || {
webserver: null, webserver: null,
// quiet: true, // quiet: true,
quiet: false, quiet: false,
list: {}, list: {},
running: {}, running: {},
draft: null, draft: null,
recent: null, recent: null,
// debug: null, // debug: null,
debug: true, debug: true,
updateRate: updateRate updateRate: updateRate
}; };
cfg = config; cfg = config;
bot = cfg.bot; bot = cfg.bot;
// pathfinder = bot.pathfinder || bot.loadPlugin(require('mineflayer-pathfinder').pathfinder) // pathfinder = bot.pathfinder || bot.loadPlugin(require('mineflayer-pathfinder').pathfinder)
// mcData = bot.mcData || (bot.mcData = require('minecraft-data')(bot.version)) // mcData = bot.mcData || (bot.mcData = require('minecraft-data')(bot.version))
init(undefined, webserver); init(undefined, webserver);
updateRate = cfg.statemachine.updateRate || updateRate; updateRate = cfg.statemachine.updateRate || updateRate;
bot.on('time', tickSM); bot.on('time', tickSM);
// bot.once('time', tickSM, 5) // bot.once('time', tickSM, 5)
console.log("sm load", cfg.statemachine); console.log("sm load", cfg.statemachine);
} }
function unload() { function unload() {
const { list, running } = cfg.statemachine; const { list, running } = cfg.statemachine;
bot.off('time', tickSM); bot.off('time', tickSM);
Object.keys(running).forEach(sm => { Object.keys(running).forEach(sm => {
stopSM(sm); stopSM(sm);
}); });
// delete cfg.statemachine; // delete cfg.statemachine;
cfg.statemachine = null; cfg.statemachine = null;
console.log("sm unload: deleted", cfg.statemachine); console.log("sm unload: deleted", cfg.statemachine);
} }
module.exports = { module.exports = {
load, unload, command, init, load, unload, command, init,
newSM, saveSM, loadSM, runSM, stopSM, actionSM, stepSM, debugSM newSM, saveSM, loadSM, runSM, stopSM, actionSM, stepSM, debugSM
}; };
Loading…
Cancel
Save