refactor(mover): 🔊 improve debug logging code
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		| @@ -11,10 +11,9 @@ let movements = [] | |||||||
|  |  | ||||||
|  |  | ||||||
| function initMoves(bot = bot, mcData = bot.mcData) { | function initMoves(bot = bot, mcData = bot.mcData) { | ||||||
|     console.info(movements) |  | ||||||
|     if (movements.length > 0) { |     if (movements.length > 0) { | ||||||
|         bot.pathfinder.setMovements(movements.defaultMove) |         bot.pathfinder.setMovements(movements.defaultMove) | ||||||
|         return console.warn("movements already initialized!") |         return console.warn("go init: movements already initialized!", movements) | ||||||
|     } |     } | ||||||
|     let defaultMove = new Movements(bot, mcData) |     let defaultMove = new Movements(bot, mcData) | ||||||
|     defaultMove.canDig = false |     defaultMove.canDig = false | ||||||
|   | |||||||
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