fix(mover): 🐛 attempt to fix move while riding vehicle
Try to give a larger range and more freedom to see if other values work. Specifically, attempt turning. No test on vehicles or mobs appear to behave consistently so far. Tried: pigs, minecarts, horse.
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		| @@ -167,8 +167,8 @@ function moveOrRide(turn = false, reverse = -1, directionLabel, message_parts2) | ||||
|     // bot.once("attach", state = "vehiccel") | ||||
|     if (bot.vehicle) { | ||||
|         // FIXME moveVehicle should be +-1 or 0? | ||||
|         const amount = Math.sign(parseInt(message_parts2[0]) || -reverse) | ||||
|         bot.moveVehicle(turn && amount || 0, !turn && amount || 0) | ||||
|         const amount = parseInt(message_parts2[0]) * -reverse | ||||
|         bot.moveVehicle(turn && Math.sign(amount) || 0, !turn && amount || 0) | ||||
|     } else { | ||||
|         command([directionLabel].concat(message_parts2)) | ||||
|     } | ||||
|   | ||||
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