refactor(sleeper): ♻️ simplify and make sleeping code more robust

This commit is contained in:
jay 2020-12-27 01:58:17 +05:00
parent ba7c53be0c
commit 112eb04a8d

View File

@ -7,8 +7,7 @@ let bot = {}
let inv
// cfg.autosleep = false
function sleep(quiet) {
quiet = quiet !== undefined ? quiet : cfg.sleep.quiet
function sleep(quiet = cfg.sleep.quiet) {
if(bot.game.dimension !== "minecraft:overworld" || cfg.sleep.force){
!quiet && bot.chat("can't sleep, not in overworld now")
return
@ -16,18 +15,18 @@ function sleep(quiet) {
let bed = bot.findBlock({
matching: block => bot.isABed(block)
})
let bedstatus = bed && bot.parseBedMetadata(bed).occupied ? "n unoccupied" : ""
if(bed && bedstatus == "n unoccupied"){
let bed_occupied = bed && bot.parseBedMetadata(bed).occupied
if (bed && !bed_occupied) {
bot.lookAt(bed.position)
bed = bot.findBlock({
matching: block => bot.isABed(block) && !bot.parseBedMetadata(block).occupied
}) || bed
bedstatus = bot.parseBedMetadata(bed).occupied ? "n unoccupied" : ""
bed_occupied = bot.parseBedMetadata(bed).occupied
}
if (bed && bedstatus == "") {
if (bed && !bed_occupied) {
bot.lookAt(bed.position)
bot.waitForChunksToLoad(() => {
cfg.plugins.mover.moveNear(bed.position)
cfg.plugins.mover && cfg.plugins.mover.moveNear(bed.position)
bot.sleep(bed, (err) => {
if (err) {
!quiet && bot.chat(`can't sleep: ${err.message}`)
@ -35,8 +34,8 @@ function sleep(quiet) {
!quiet && bot.chat("zzz")
console.log("sleeping? ", bot.isSleeping)
// hack until this is fixed
// bot.isSleeping = bot.isSleeping ? bot.isSleeping : true
bot.isSleeping = true
// TODO confirm this is fixed
// bot.isSleeping = true
}
})
})
@ -49,7 +48,7 @@ function sleep(quiet) {
// bot.gameplay.solveFor(
// new ObtainItem("bed"), (err) => {
// if (err) {
// !quiet && bot.chat(`need a${bedstatus} bed: may not see if just placed`)
!quiet && bot.chat(`need a${bed_occupied ? "n unoccupied" : ""} bed: may not see if just placed`)
// }
// }
// )
@ -72,7 +71,7 @@ function autoSleep() {
if (!bot.time.isDay && !cfg.sleep.timeoutFn && cfg.sleep.auto && !bot.isSleeping) {
sleep()
cfg.sleep.timeoutFn = setTimeout(() => { cfg.sleep.timeoutFn = null }, cfg.sleep.timeout)
console.log("sleeping?", bot.isSleeping, bot.time)
console.log("sleeping?", bot.isSleeping, bot.time.isDay, bot.time.timeOfDay)
}
}