refactor(sleeper): ♻️ simplify and make sleeping code more robust
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@ -7,8 +7,7 @@ let bot = {}
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let inv
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// cfg.autosleep = false
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function sleep(quiet) {
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quiet = quiet !== undefined ? quiet : cfg.sleep.quiet
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function sleep(quiet = cfg.sleep.quiet) {
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if(bot.game.dimension !== "minecraft:overworld" || cfg.sleep.force){
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!quiet && bot.chat("can't sleep, not in overworld now")
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return
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@ -16,18 +15,18 @@ function sleep(quiet) {
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let bed = bot.findBlock({
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matching: block => bot.isABed(block)
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})
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let bedstatus = bed && bot.parseBedMetadata(bed).occupied ? "n unoccupied" : ""
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if(bed && bedstatus == "n unoccupied"){
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let bed_occupied = bed && bot.parseBedMetadata(bed).occupied
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if (bed && !bed_occupied) {
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bot.lookAt(bed.position)
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bed = bot.findBlock({
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matching: block => bot.isABed(block) && !bot.parseBedMetadata(block).occupied
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}) || bed
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bedstatus = bot.parseBedMetadata(bed).occupied ? "n unoccupied" : ""
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bed_occupied = bot.parseBedMetadata(bed).occupied
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}
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if (bed && bedstatus == "") {
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if (bed && !bed_occupied) {
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bot.lookAt(bed.position)
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bot.waitForChunksToLoad(() => {
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cfg.plugins.mover.moveNear(bed.position)
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cfg.plugins.mover && cfg.plugins.mover.moveNear(bed.position)
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bot.sleep(bed, (err) => {
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if (err) {
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!quiet && bot.chat(`can't sleep: ${err.message}`)
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@ -35,8 +34,8 @@ function sleep(quiet) {
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!quiet && bot.chat("zzz")
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console.log("sleeping? ", bot.isSleeping)
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// hack until this is fixed
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// bot.isSleeping = bot.isSleeping ? bot.isSleeping : true
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bot.isSleeping = true
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// TODO confirm this is fixed
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// bot.isSleeping = true
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}
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})
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})
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@ -49,7 +48,7 @@ function sleep(quiet) {
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// bot.gameplay.solveFor(
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// new ObtainItem("bed"), (err) => {
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// if (err) {
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// !quiet && bot.chat(`need a${bedstatus} bed: may not see if just placed`)
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!quiet && bot.chat(`need a${bed_occupied ? "n unoccupied" : ""} bed: may not see if just placed`)
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// }
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// }
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// )
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@ -72,7 +71,7 @@ function autoSleep() {
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if (!bot.time.isDay && !cfg.sleep.timeoutFn && cfg.sleep.auto && !bot.isSleeping) {
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sleep()
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cfg.sleep.timeoutFn = setTimeout(() => { cfg.sleep.timeoutFn = null }, cfg.sleep.timeout)
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console.log("sleeping?", bot.isSleeping, bot.time)
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console.log("sleeping?", bot.isSleeping, bot.time.isDay, bot.time.timeOfDay)
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}
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}
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